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menu_start_game_0|Welcome to Perisno! A land where Naphali and Giants roam in the ancient moors and forests, Dwarves craft great works in their mountain strongholds and men form mighty empires. The ancient kingdoms have all but fallen, but Klymorian forces are still lurking in the shadows. They watch, waiting for any signs of the old kingdom of Perisno to return once again. Will you be the one who restores the ancient kingdom to its former glory? Or will you build a new empire atop its ruins? Be wary, hero. There is danger at every turn...^^ Before you move on, be sure to join us on the discord at ^ https //discord.com/invite/0k6DmW5RNojqnyiC ^^ You can also stay up to date on our Trello, with the link at^ https //trello.com/b/vJgPKdfR/perisno-community-updates ^^ All characters and factions appearing in this work are fictitious. Any resemblance to real persons or kingdoms were either inspired by or purely coincidental.^^ mno_continue.1|Continue... mno_go_back_1|Go back menu_start_phase_2|{s1} mno_town_1|Take a ship to Leuven, in the Kingdom of Tolrania mno_town_2|Join a caravan to Freising, in the Reich des Drachen. mno_town_3|Join a caravan to Uliastai, in the Drahara Desert Nation. mno_town_4|Take a ship to Forde, in the Maccavian Republic. mno_town_5|Join a caravan to Amarna, in the Hakkon Empire. mno_town_6|Take a ship to Grund, in the Valahir Clan. mno_town_7|Take a ship to Forniron, in the Elintoran Nation. mno_town_8|Take a ship to the Azure Keep, in the Geldarin forest. mno_town_9|Join a caravan to Karnoth, capital of the Kaikoth Confederacy. mno_town_10|Join a caravan to Dwallnor, mountain town of the Kaikoth Confederacy. mno_town_11|Take a ship to Vellinaz, capital of the Bakhal Giants. mno_town_12|Join a caravan to Sut, capital of the Sut Giants. menu_start_game_3|Choose your scenario mno_go_back_24|Go back menu_tutorial|You approach a field where the locals are training with weapons. You can practice here to improve your combat skills. mno_continue_1|Continue... mno_go_back_dot_1|Go back. menu_reports|Character Renown {reg5}^Honor Rating {reg6}^Party Morale {reg8}^Party Size Limit {reg7}^ mno_troop_tree_viewer|View Troop Trees mno_troop_tree_viewer_minor|View Troop Trees (minor factions) mno_action_view_trade_ledger|View Your Trade Ledger. mno_action_view_trade_ledger_denied|Assess Items to start your Trade Ledger. mno_view_character_report|View character report. mno_view_party_size_report|View party size report. mno_view_weekly_budget_report|View weekly budget report. mno_view_morale_report|View party morale report. mno_view_bank_report|View Financial Report mno_dplmc_show_economic_report|View prosperity report. mno_view_political_reports|View Political and Courtship Reports mno_view_reference_materials|Reference Material mno_resume_travelling|Resume travelling. menu_reports_political|Political and Courtship Reports mno_view_npc_mission_report|View companion mission report. mno_lord_relations_2|View list of known lords by relation. mno_view_affiliated_family_report|View affiliated family member / spouse report. mno_courtship_relations|View courtship relations. menu_reference_reports|Reference Material mno_action_view_all_troops1|View All Troops (main factions) mno_action_view_all_troops2|View All Troops (minor factions) mno_action_view_all_troops3|View All Lords mno_action_view_all_items|View All Items mno_return|Return menu_custom_battle_scene|(NO TRANS) menu_custom_battle_end|The battle is over. {s1} Your side killed {reg5} enemies and lost {reg6} troops over the battle. You personally slew {reg7} men in the fighting. mno_continue.96|Continue. menu_start_game_0_5|Toggle Mod Options (Permanent) mno_continue_2|Continue... mno_start_with_peace|Start with Canonical Wars (Currently {s10}) mno_fog_of_war|Toggle Fog of War (Currently {s10}) mno_hard_mode|Toggle Hard Mode (Currently {s10}) mno_go_back_17|Go back menu_start_game_1|Select your character's gender. mno_start_male|Male mno_start_female|Female mno_go_back_3|Go back menu_start_game_male|Select your character's race. mno_start_human_male|Human Male mno_start_elven_male|Naphali Male mno_start_dwarf_male|Dwarven Male mno_start_giant_male|Giant Male mno_go_back_28|Go back menu_start_game_female|Select your character's race. mno_start_human_female|Human Female mno_start_elven_female|Naphali Female mno_start_dwarven_female|Dwarven Female mno_go_back_4|Go back menu_start_game_human|Where were you born? mno_start_human_northern|A cold island far to the north. mno_start_human_western|A small village on Perisno's western coast. mno_start_human_native_warband_backstory|A land far from Perisno (Classic Start). mno_go_back_18|Go back menu_start_game_dwarf|Where were you born? mno_start_dwarf_karnoth|Karnoth, the capital of the Dwarven Kingdom. mno_start_dwarf_native_warband_backstory|A land far from Perisno (Classic Start). mno_go_back_5|Go back menu_start_character_1_karnoth_dwarf|You began your life as a young Dwarf born to a Kaikoth Ironfist, one of the fiercest dwarven fighters around. However, your father died in a war with the Hakkon Empire when you were but an infant, and you were raised by your mother. mno_continue.2|Continue... mno_go_back_25|Go back menu_start_character_2_karnoth_dwarf|Your father's brothers in arms taught you the basics in wielding a sword when you were young, but as life went on, those father figures soon left your life. Their training, however, stayed with you. At this point your mother had sold off the rest of your father's wealth; save for one banner from his conquests, which she refused to sell. mno_continue_3|Continue... mno_go_back_6|Go back menu_start_character_3_karnoth_dwarf|You were forced to take up work in the mines, even as a young {reg3?girl boy}, to provide for your family. You managed to eke out a living and provide for your mother, but not much else. mno_continue.50|Continue... mno_go_back_19|Go back menu_start_character_4_karnoth_dwarf|Eventually, you were able to earn yourself dwarven armor of your own by squiring to one of the ironfists, your father's former comrade. This meant you needed to work in the mines even more however; to provide for your family and for half the cost of each piece of your expensive equipment. However, one day you saw something amiss in the mines... mno_continue_4|Continue... mno_go_back_7|Go back menu_start_character_1_tropical_human|You never knew your mother, no doubt some whore your father took a fancy to on his travels. All that was told to you was that one time when your father returned from a trading voyage, he brought a child with him, claiming it to be his seed. mno_continue.3|Continue... mno_go_back_30|Go back menu_start_character_2_tropical_human|You grew up helping him with his trading, living well in whatever city you were in, then coming back to the village for a time to deposit your earnings in your growing estate. mno_continue_5|Continue... mno_go_back_8|Go back menu_start_character_3_tropical_human|Then, you went on one more trading mission. This one was to the Aroulo islands to the west, tribal places, mostly ignored by the main kingdoms in Perisno. mno_continue.74|Continue... mno_go_back_20|Go back menu_start_character_4_tropical_human|To your dismay, a group of pirates attacked your ship, destroying it and killing your father, along with the rest of the crew. You managed to escape by swimming to a nearby island. mno_continue_6|Continue... mno_go_back_9|Go back menu_start_character_1_north_human|You were born into this world the {reg3?daughter son} of a family of warriors and fishermen on your small island; which your kinsmen called Hylr. mno_continue.4|Continue... mno_go_back_26|Go back menu_start_character_2_north_human|Your father had the name Izgromar, but he died when you were young. Your only memory of him is the time he returned from a raid, and taught you to throw the spear. Following his death, besides fishing for subsistence, you spent your early days training, your goal to honor the name of your father. mno_continue_7|Continue... mno_go_back_10|Go back menu_start_character_3_north_human|You were poorer than most, but given your skill with the spear, you did not go hungry much. As you grew older, you trained more with your weapons, and finally were accepted to the next raiding party travelling to the rich Valahir lands to the south. mno_continue.51|Continue... mno_go_back_21|Go back menu_start_character_4_north_human|The raid went well at first. When a Valahir patrol came upon the party, your leader, Torsson, managed to fight off three Hersirs singlehandedly. You even managed to kill a Thrall or two. However, one bit of Valahir scum in the patrol managed to escape, and soon after, Aethling Svafar himself descended upon you. Your wits left you, and several other men, and you and your party rode back to your ship as fast as humanly possible on your stolen horses, left with but a pittance; without your leader. mno_continue_8|Continue... mno_go_back_11|Go back menu_choose_skill|{s13} mno_begin_adventuring|Become an adventurer and ride to your destiny. menu_past_life_explanation|{s3} mno_view_next|{s5} mno_continue.5|Continue... mno_go_back_dot_12|Go back. menu_morale_report|{s1} mno_continue_9|Continue... menu_courtship_relations|{s1} mno_continue.86|Continue... menu_lord_relations|{s1} mno_continue_10|Continue... menu_companion_report|{s7}{s1} mno_continue.6|Continue... menu_character_report|{s9} mno_continue_14|Continue... menu_party_size_report|{s1} mno_continue.8|Continue... menu_faction_relations_report|{s1} mno_continue_15|Continue... menu_camp|You set up camp. What do you want to do? mno_camp_action_1|Walk around. mno_camp_mod_opition|Change Game Settings. mno_camp_action|Take an action. mno_camp_wait_here|Wait here for some time. mno_camp_cheat|CHEAT MENU! mno_dplmc_camp_manage_inventory|Manage auto-loot settings. mno_dplmc_camp_manage_inventory_disabled|Auto-loot requires Inventory Management or Looting at rank 2. menu_camp_cheat|Select a cheat mno_camp_perisno|Perisno Options mno_camp_cheat_find_item|Find an item... mno_camp_change_weather|Change weather.. mno_camp_cheat_buff_me|Buff me! mno_camp_cheat_su.1|Perisno Development Cheats. mno_camp_cheat_su.2|Give me Troop Templates. mno_camp_cheat_coordinates|Give me coordinates of this location! mno_camp_cheat_coordinates_2|Turn timer on/off. mno_camp_change_race|Change race mno_camp_movetopage2|Next page menu_camp_cheat_two|Select a cheat mno_cheat_random_check|Give me back Khivachis! mno_cheat_reset_treachery|Reset lords' treacherous intentions mno_cheat_start_tournament|Spawn minors! mno_cheat_end_merc_contract|I want to end my mercenary contract mno_camp_cheat_325|Reset banners mno_cheat_temp_1|Tournaments mno_camp_movetopage3|Next page menu_camp_cheat_three|Select a cheat mno_camp_cheatleo_resume_travelling|Resume travelling mno_cheat_spawn_rdahcim|Spawn Rdahcim mno_cheat_spawn_locallord|Spawn Local Reich Lord mno_cheat_spawn_gunnar|Spawn Gunnarr mno_cheat_spawn_ripatrol|Spawn RI Patrol mno_cheat_minister|Fix the minister (for bugged princesses only)! mno_cheat_playsupfix|Fix relations with player supporters mno_cheat_minister_2|Reinit item info mno_cheat_infested_villages|Infest all villages! mno_camp_cheat_exchange_screen_temp_party|Remind me the password mno_camp_cheat_give_100k_aurums|I'm poor! Give me money! mno_camp_cheat_give_ingvar_troops|Give me Ingvarians! menu_camp_changerace|Select a race mno_cheat_change_race_hum_male|Human male mno_cheat_change_race_hum_female|Human female mno_cheat_change_race_elf_male|Naphali male mno_cheat_change_race_elf_female|Naphali female mno_cheat_change_race_dwa_male|Dwarf male mno_cheat_change_race_dwa_female|Dwarf female mno_cheat_change_race_gia_male|Giant male mno_cheat_change_race_gia_female|Giant female mno_cheat_change_race_undead|Undead mno_cheat_change_race_skeleton|Skeleton mno_cheat_change_race_troll|Troll mno_cheat_change_race_fugly_elven_female|Fugly Naphali Female mno_cheat_change_race_resume|Resume travelling menu_camp_cheatleo|Select a cheat menu_su_cheat_menu|Select a cheat menu_su_unique_sp_cheat_menu|Select a cheat menu_et_troop_tree_menu|Select a cheat menu_et_troop_tree_menu2|Select a cheat menu_perisno_options|Perisno Options mno_camp_minimap|Toggle Battle Minimap (Currently {s10}) mno_camp_companion|Toggle Companion Complaints (Currently {s10}) mno_camp_factions_color|Change faction's color mno_camp_go_back|Back to camp menu. menu_camp_action|Choose an action mno_camp_examine_map|Examine {s15} mno_camp_recruit_prisoners|Recruit some of your prisoners to your party. mno_action_read_book|Select a book to read. mno_action_rename_kingdom|Rename your kingdom. mno_action_change_party_name|Change your party's name. mno_action_change_vassal_title|Change your vassals' title of nobility. mno_action_modify_banner|Modify your banner mno_action_retire|Retire from adventuring. mno_camp_smoke_food|Preserve some of the raw food in your inventory. mno_camp_craft_armor|Craft an armor. mno_et_leave_troops_behind|Leave some troops here. mno_et_create_a_patrol_here|Order troops to patrol this area. mno_camp_action_4|Back to camp menu. menu_camp_smoking_food|What food will you try to preserve (either through smoking or salting) ? Some of it may get lost in the process, depending on your cooking skill, and it will take some time. mno_smoke_fish|I will preserve my fish. mno_smoke_cattle_meat|I will preserve my beef. mno_smoke_venison|I will preserve my venison. mno_smoke_pork|I will preserve my pork. mno_smoke_chicken|I will preserve my chicken. mno_smoke_apples|I will preserve my fruit. mno_smoke_grapes|I will preserve my grapes. mno_smoke_deer_meat|I will preserve my deer meat. mno_smoke_boar_meat|I will preserve my boar meat. mno_smoke_wolf_meat|I will preserve my wolf meat. mno_smoke_goat_meat|I will preserve my goat meat. mno_smoke_goat_meat2|I will preserve my goat meat. mno_smoke_wilddonkey_meat|I will preserve my wild donkey meat. mno_smoke_rhino_meat|I will preserve my rhino meat. mno_leave.1|Leave menu_camp_recruit_prisoners|You offer your prisoners freedom if they agree to join you as soldiers. {s18} mno_camp_recruit_prisoners_accept|Take them. mno_camp_recruit_prisoners_reject|Reject them. mno_continue.53|Go back. menu_camp_lose_map|As you're about to put the map back, a strong gust of wind blows it out of your hands... mno_go_back_29|Go back menu_camp_no_prisoners|You have no prisoners to recruit from. mno_continue_16|Continue... menu_camp_action_read_book|Choose a book to read mno_action_read_book_1|{s1}. mno_action_read_book_2|{s1}. mno_action_read_book_3|{s1}. mno_action_read_book_4|{s1}. mno_action_read_book_5|{s1}. mno_action_read_book_6|{s1}. mno_action_read_book_7|{s1}. mno_action_read_book_8|{s1}. mno_action_read_book_9|{s1}. mno_action_read_book_10|{s1}. mno_camp_action_5|Back to camp menu. menu_camp_action_read_book_start|{s1} mno_continue.9|Continue... menu_retirement_verify|You are at day {reg0}. Your current luck is {reg1}. Are you sure you want to retire? mno_retire_yes|Yes. mno_retire_no|No. menu_end_game|The decision is made, and you resolve to give up your adventurer's life and settle down. You sell off your weapons and armour, gather up all your money, and ride off into the sunset.... mno_end_game_bye|Farewell. menu_cattle_herd|You encounter a herd of cattle. mno_cattle_drive_away|Drive the cattle onward. mno_cattle_stop|Bring the herd to a stop. mno_cattle_kill|Slaughter some of the animals. mno_leave.22|Leave. menu_cattle_herd_kill|How many animals do you want to slaughter? mno_cattle_kill_1|One. mno_cattle_kill_2|Two. mno_cattle_kill_3|Three. mno_cattle_kill_4|Four. mno_cattle_kill_5|Five. mno_go_back_dot_9|Go back. menu_arena_duel_fight|You and your opponent prepare to duel. mno_continue_17|Continue... mno_continue.92|Continue... menu_duel_menu|{s1}{s2} mno_start_fight|Start the duel. mno_duel_again|Duel again. mno_leave.2|Leave. menu_simple_encounter|{s2} You have {reg10} troops fit for battle against their {reg11}. mno_encounter_attack|Charge the enemy. mno_encounter_attack_2|Close in and board the enemy. mno_encounter_order_attack|Order your troops to attack without you. mno_encounter_leave|Leave. mno_encounter_retreat|Pull back, leaving some soldiers behind to cover your retreat. mno_encounter_surrender|Surrender. menu_encounter_retreat_confirm|As the party member with the highest tactics skill, ({reg2}), {reg3?you devise {s3} devises} a plan that will allow you and your men to escape with your lives, but you'll have to leave {reg4} soldiers behind to stop the enemy from giving chase. mno_leave_behind|Go on. The sacrifice of these men will save the rest. mno_dont_leave_behind|No. We leave no one behind. menu_encounter_retreat|You tell {reg4} of your troops to hold the enemy while you retreat with the rest of your party. mno_continue_18|Continue... menu_order_attack_begin|Your troops prepare to attack the enemy. mno_order_attack_begin|Order the attack to begin. mno_call_back|Call them back. menu_order_attack_2|{s4}^^Your casualties {s8}^^Enemy casualties {s9} mno_order_attack_continue|Order your soldiers to continue the attack. mno_order_retreat|Call your soldiers back. mno_continue.10|Continue... menu_battle_debrief|{s11}^^Your Casualties {s8}{s10}^^Enemy Casualties {s9} mno_continue_19|Continue... menu_total_victory|You shouldn't be reading this... {s9} mno_continue.54|Continue... menu_enemy_slipped_away|{s17} mno_continue_20|Continue... menu_total_victory_exception|You shouldn't be reading this... {s9} mno_continue.11|Continue... menu_permanent_damage|{s0} mno_s0|{s0} menu_pre_join|You come across a battle between {s2} and {s1}. You decide to... mno_pre_join_help_attackers|Move in to help the {s2}. mno_pre_join_help_defenders|Rush to the aid of the {s1}. mno_pre_join_leave|Don't get involved. menu_join_battle|You are helping the {s2} against the {s1}. You have {reg10} troops fit for battle against the enemy's {reg11}. mno_join_attack|Charge the enemy. mno_join_order_attack|Order your troops to attack with your allies while you stay back. mno_join_leave|Leave. mno_join_wounded|You are too wounded to fight. menu_join_order_attack|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} mno_continue_21|Continue... menu_zendar|You enter the town of Zendar. mno_zendar_enter| mno_zendar_enter_door|Door to the town center. mno_zendar_tavern| mno_zendar_tavern_door|Door to the tavern. mno_zendar_merchant| mno_zendar_merchant_door|Door to the merchant. mno_zendar_arena| mno_zendar_arena_door|Door to the arena. mno_town_1_leave| menu_salt_mine|You enter the salt mine. mno_enter_1|Enter. mno_leave.40|Leave. menu_four_ways_inn|You arrive at the Four Ways Inn. mno_enter_2|Enter. mno_leave.3|Leave. menu_test_scene|You enter the test scene. mno_enter_18|Enter 1. mno_enter_3|Enter 2. mno_enter_11|Enter 3. mno_enter_4|Enter 4. mno_enter_15|Enter 5. mno_enter_5|Enter 6. mno_enter_12|Enter 7. mno_enter_6|Enter 8. mno_enter_17|Enter 9. mno_leave.23|Leave. mno_leave.4|Leave. menu_dhorak_keep|You enter the Dhorak Keep mno_enter_7|Enter. mno_leave.33|Leave. menu_zann_outpost|You enter the Zann Outpost mno_enter_13|Enter. mno_talk_merchant|Talk to the Zann Merchant. mno_talk_merchant_door|Exit to the camp. mno_talk_zann_fort_captain|Talk to the Zann Fort Captain. mno_talk_zann_fort_captain_door|Exit to the camp. mno_leave.5|Leave. menu_elkaru|You ride into the snowy castle of Elkaru, which was once a haven for the world's worst murderers, bandits, and plunderers. mno_enter_8|Enter. mno_leave.24|Leave. menu_freelancer_outpost|You approach the Freelancer Outpost mno_enter_16|Enter. mno_leave.6|Leave. menu_castle_merc_guild|You are approaching the castle of the Mercenary Guild. mno_enter_merc_guild|Approach the castle. mno_enter_merc_guild_cortyard|Enter the courtyard. mno_merc_change_race|[Hire recruits of a different race] mno_leave.38|Leave. menu_merc_changerace|Select a race mno_merc_change_race_hum_male|Human males mno_merc_change_race_hum_female|Human females mno_merc_change_race_elf_male|Naphali males mno_merc_change_race_elf_female|Naphali females mno_merc_change_race_dwa_male|Dwarf males (Can't use human armor) mno_merc_change_race_dwa_female|Dwarf females mno_merc_change_race_gia_male|Giant males (the current equipment will be removed!) mno_merc_change_race_resume|Resume travelling menu_join_siege_outside|{s1} has come under siege by {s2}. mno_approach_besiegers|Approach the siege camp. mno_pass_through_siege|Pass through the siege lines and enter {s1}. mno_leave.7|Leave. menu_cut_siege_without_fight|The besiegers let you approach the gates without challenge. mno_continue.76|Continue... menu_besiegers_camp_with_allies|{s1} remains under siege. The banners of {s2} fly above the camp of the besiegers, where you and your men are welcomed. mno_talk_to_siege_commander| Request a meeting with the commander. mno_join_siege_with_allies|Join the next assault. mno_join_siege_stay_back|Order your soldiers to join the next assault without you. mno_leave.25|Leave. menu_castle_outside|You are outside {s2}.{s11} {s3} {s4} mno_approach_gates|Approach the gates and hail the guard. mno_town_sneak|Disguise yourself and try to sneak into the {s7} mno_dplmc_riot_start_siege|Besiege the {reg6?town castle} to counter the insurgency. mno_dplmc_riot_negotiate|Begin negotiations. mno_castle_start_siege|Besiege the {reg6?town castle}. mno_castle_leave|Leave. menu_castle_guard|You approach the gate. The men on the walls watch you closely. mno_request_shelter|Request entry to the castle. mno_request_meeting_commander|Request a meeting with someone. mno_guard_leave|Leave. menu_castle_entry_granted|After a brief wait, the guards open the gates for you and allow your party inside. mno_continue_22|Continue... menu_castle_entry_denied|The lord of this castle has forbidden you from coming inside these walls, and the guard sergeant informs you that his men will fire if you attempt to come any closer. mno_continue.12|Continue... menu_castle_meeting|With whom do you want to meet? mno_guard_meet_s5|{s5}. mno_forget_it_8|Forget it. menu_castle_meeting_selected|Your request for a meeting is relayed inside, and finally {s6} appears in the courtyard to speak with you. mno_continue_castle_meeting|Continue... menu_castle_besiege|You are laying siege to {s1}. {s2} {s3} mno_siege_request_meeting|Call for a meeting with the castle commander. mno_wait_24_hours|Wait until tomorrow. mno_castle_lead_attack|Lead your soldiers in an assault. mno_attack_stay_back|Order your soldiers to attack while you stay back... mno_build_ladders|Prepare ladders to attack the walls. mno_build_siege_tower|Build a siege tower. mno_lift_siege|Abandon the siege. menu_deer_herd|You encounter a herd of deer. mno_deer_kill|Hunt some of the animals. mno_leave.8|Leave. menu_deer_herd_kill_end|You shouldn't be reading this. menu_coat_herd|You encounter a herd of goat. They belong to the flock of a pastor who swings his sling at you until you move away. mno_leave.34|Leave. menu_coat_herd_kill_end|You shouldn't be reading this. menu_coatb_herd|You encounter a herd of goat. mno_coatb_kill|Hunt some of the animals. mno_leave.9|Leave. menu_coatb_herd_kill_end|You shouldn't be reading this. menu_boar_herd|You encounter a herd of boars. mno_boar_kill|Hunt some of the animals. mno_leave.26|Leave. menu_boar_herd_kill_end|You shouldn't be reading this. menu_wolf_herd|You encounter a pack of wolves. mno_wolf_kill|Hunt some of the wolves. mno_leave.10|Leave. menu_wolf_herd_kill_end|You shouldn't be reading this. menu_wilddonkey_herd|You encounter a herd of Wild Donkey. mno_wilddonkey_kill|Hunt some of the animals. mno_leave.42|Leave. menu_wilddonkey_herd_kill_end|You shouldn't be reading this. menu_siege_attack_meets_sally|The defenders sally out to meet your assault. mno_continue.55|Continue... menu_castle_besiege_inner_battle|{s1} mno_continue_24|Continue... menu_construct_ladders|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate {s3} estimates} that it will take {reg4} hours to build enough scaling ladders for the assault. mno_build_ladders_cont|Do it. mno_go_back_12|Go back. menu_construct_siege_tower|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate {s3} estimates} that building a siege tower will take {reg4} hours. mno_build_siege_tower_cont|Start building. mno_go_back_22|Go back. menu_castle_attack_walls_simulate|{s4}^^Your casualties {s8}^^Enemy casualties were {s9} mno_continue.13|Continue... menu_castle_attack_walls_with_allies_simulate|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} mno_continue_25|Continue... menu_castle_taken_by_friends|Nothing to see here. menu_castle_taken|{s3} has fallen to your troops, and you now have full control of the {reg2?town castle}. You can plunder spoils of war worth {reg3} aurums.{reg1? You may station troops here to defend it against enemies who may try to recapture it. Also, you should select now whether you will hold the {reg2?town castle} yourself or give it to a faithful vassal... } mno_dplmc_spoils_yourself|Plunder it and keep the spoils all for yourself. mno_dplmc_spoils_accompanying_vassals|Plunder it and share the spoils equally between the vassals accompanying you and yourself. mno_dplmc_spoils_all_vassals|Plunder it and share the spoils equally between your vassals and yourself. mno_continue.87|Continue... menu_castle_taken_2|{s3} has fallen to your troops, and you now have full control of the castle. It is time to send word to {s9} about your victory. {s5} mno_castle_taken_claim|Request that {s3} be awarded to you. mno_castle_taken_claim_2|Request that {s3} be awarded to your {reg65?wife husband}. mno_castle_taken_no_claim|Ask no rewards. menu_requested_castle_granted_to_player|You receive a message from your liege, {s3}.^^ {reg4?She He} has decided to grant {s2}{reg3? and the nearby village of {s4} } to you, with all due incomes and titles, to hold in {reg4?her his} name for as long as you maintain your oath of homage.. mno_continue_26|Continue. menu_requested_castle_granted_to_player_husband|You receive a message from your liege, {s3}.^^ {reg4?She He} has decided to grant {s2}{reg3? and the nearby village of {s4} } to your husband, {s7}. mno_continue.14|Continue. menu_requested_castle_granted_to_another|You receive a message from your monarch, {s3}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {s2}. Your victory has gladdened all our hearts. You also requested me to give you ownership of the castle, but that is a favour which I fear I cannot grant, as you already hold significant estates in my realm. Instead I have sent you {reg6} aurums to cover the expenses of your campaign, but {s2} I give to {s5}.' mno_accept_decision|Accept the decision. mno_leave_faction|You have been wronged! Renounce your oath to your liege! menu_requested_castle_granted_to_another_female|You receive a message from your monarch, {s3}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {s2}. Your victory has gladdened all our hearts. You also requested me to give ownership of the castle to your spouse, but that is a favour which I fear I cannot grant, as your spouse already holds significant estates in my realm. Instead I have sent you {reg6} aurums to cover the expenses of your campaign, but {s2} I give to {s5}.' menu_leave_faction|Renouncing your oath is a grave act. Your lord may condemn you and confiscate your lands and holdings. However, if you return them of your own free will, he may let the betrayal go without a fight. mno_leave_faction_give_back|Renounce your oath and give up your holdings. mno_leave_faction_hold|Renounce your oath and rule your lands, including {s2}, in your own name. mno_leave_faction_cancel|Remain loyal and accept the decision. menu_give_center_to_player|Your lord offers to extend your fiefs! {s1} sends word that {reg4?she he} is willing to grant {s2} to you in payment for your loyal service, adding it to your holdings. What is your answer? mno_give_center_to_player_accept|Accept the offer. mno_give_center_to_player_reject|Reject. You have no interest in holding {s2}. menu_give_center_to_player_2|With a brief ceremony, you are officially confirmed as the new lord of {s2}{reg3? and its bound village {s4} }. {reg3?They It} will make a fine part of your fiefdom. You can now claim the rents and revenues from your personal estates there, draft soldiers from the populace, and manage the lands as you see fit. However, you are also expected to defend your fief and your people from harm, as well as maintaining the rule of law and order. mno_continue_27|Continue... menu_oath_fulfilled|You had a contract with {s1} to serve {reg4?her him} for a certain duration. Your contract has now expired. What will you do? mno_renew_oath|Renew your contract with {s1} for another month. mno_dont_renew_oath|Become free of your bond. menu_siege_started_defender|{s1} is launching an assault against the walls of {s2}. You have {reg10} troops fit for battle against the enemy's {reg11}. You decide to... mno_dplmc_negotiate_with_besieger|Negotiate with the besieger. mno_siege_defender_join_battle|Join the battle. mno_siege_defender_troops_join_battle|Order your men to join the battle without you. menu_siege_join_defense|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} mno_continue.56|Continue... menu_enter_your_own_castle|{s10} mno_continue_28|Continue... menu_village|{s10} {s12}^{s11} This village worships {s40}.^{s6}{s7} mno_village_manage|Manage this village. mno_recruit_volunteers|Recruit Volunteers. mno_village_center|Go to the village center. mno_village_center_door|Door to the village center. mno_dplmc_village_elder_meeting|Meet the Village Elder. mno_village_buy_food|Buy supplies from the peasants. mno_dplmc_village_auto_buy_food|Buy food automatically. mno_village_attack_bandits|Attack the bandits. mno_village_wait|Wait here for some time. mno_dplmc_village_counter_insurgency|Counter the insurgency. mno_dplmc_village_negotiate|Begin negotiations. mno_collect_taxes_qst|{reg5?Continue collecting taxes Collect taxes} due to {s1}. mno_train_peasants_against_bandits_qst|Train the peasants. mno_village_hostile_action|Take a hostile action. mno_village_reports|Show reports. mno_unloot_village|! CHEAT unloot village mno_repair_village|Scout the surroundings. mno_village_leave|Leave... mno_village_leave_2|Leave the villagers. menu_village_hostile_action|What action do you have in mind? mno_village_take_food|Force the peasants to give you supplies. mno_village_steal_cattle|Steal cattle. mno_village_loot_1|Loot and burn this village. mno_forget_it_1|Forget it. menu_recruit_volunteers|{s18} mno_continue_29_not_enough_gold|I don't have enough money... mno_continue.77|Continue... mno_recruit_them|Recruit them ({reg6} aurums). mno_forget_it_6|Forget it. menu_village_hunt_down_fugitive_defeated|A heavy blow from the fugitive sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again you find yourself battered and bloody, but luckily none of the wounds appear to be lethal. mno_continue_30|Continue... menu_village_infest_bandits_result|{s9} mno_continue.16|Continue... menu_village_infestation_removed|In a battle worthy of song, you and your men drive the bandits out of the village, making it safe once more. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find. mno_village_bandits_defeated_accept|Take it as your just due. mno_village_bandits_defeated_cont|Refuse, stating that they need these items more than you do. menu_center_manage|{s19}^{reg6?^^You are currently building {s7}. The building will be completed after {reg8} day{reg9?s }. } mno_center_build_manor|Build a manor. mno_center_build_fish_pond|Build a mill. mno_center_build_well|Build a well. mno_center_build_watch_tower|Build a watch tower. mno_center_build_guard_tower|Build a guard post. mno_center_build_school|Build a school. mno_center_build_academy|Build an academy. mno_center_build_messenger_post|Build a messenger post. mno_center_build_prisoner_tower|Build a prisoner tower. mno_center_build_palisade|Build a palisade. mno_center_build_caltrops|Build caltrops. mno_center_build_guild|Build a guild hall. mno_center_build_university|Build a university. mno_center_build_blacksmith|Build a blacksmith forge. mno_center_build_caravan_escort|Build a caravan escort outpost. mno_center_build_bookstore|Build a bookstore. mno_center_build_festival_square|Build a festival square. mno_center_build_mercenaryguild|Build a mercenary guild. mno_go_back_dot_3|Go back. menu_center_improve|{s19} As the party member with the highest engineer skill ({reg2}), {reg3?you reckon {s3} reckons} that building the {s4} will cost you {reg5} aurums and will take {reg6} days. mno_dplmc_improve_cont|Go on. (Pay from treasury) mno_improve_cont|Go on. mno_improve_not_enough_gold|I don't have enough money for that. mno_forget_it_2|Forget it. menu_town_enemies_failed|{s4} {s5} mno_continue_31|Continue... menu_town_enemies_succeeded|The locals fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse belonging to one of these fools. Perhaps you should improve your reputation in this place to avoid further hostilities... mno_continue.57|Continue... menu_town_bandits_failed|{s4} {s5} mno_continue_32|Continue... menu_town_bandits_succeeded|The bandits fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse which must have belonged to a previous victim of these brutes. Or perhaps, it was given to them by someone who wanted to arrange a suitable ending to your life. mno_continue.17|Continue... menu_village_steal_cattle_confirm|As the party member with the highest looting skill ({reg2}), {reg3?you reckon {s1} reckons} that you can steal as many as {reg4} heads of village's cattle. mno_village_steal_cattle_confirm|Go on. mno_forget_it_10|Forget it. menu_village_steal_cattle|{s1} mno_continue_33|Continue... menu_village_take_food_confirm|It will be difficult to force and threaten the peasants into giving their precious supplies. You think you will need at least one hour. mno_village_take_food_confirm|Go ahead. mno_forget_it_3|Forget it. menu_village_take_food|The villagers grudgingly bring out what they have for you. mno_take_supplies|Take the supplies. mno_let_them_keep_it|Let them keep it. menu_village_start_attack|Some of the angry villagers grab their tools and prepare to resist you. It looks like you'll have a fight on your hands if you continue. mno_village_raid_attack|Charge them. mno_village_raid_leave|Leave this village alone. menu_village_loot_no_resist|The villagers here are few and frightened, and they quickly scatter and run before you. The village is at your mercy. mno_village_loot_2|Plunder the village, then raze it. menu_village_loot_complete|On your orders your troops sack the village, pillaging everything of any value, and then put the buildings to the torch. From the coins and valuables that are found, you get your share of {reg1} aurums. mno_continue.95|Continue... menu_village_loot_defeat|Fighting with courage and determination, the villagers manage to hold together and drive off your forces. mno_continue_34|Continue... menu_village_loot_continue|Do you wish to continue looting this village? mno_disembark_yes|Yes. mno_disembark_no|No. menu_close|Nothing. menu_town|{s10} {s14} This town worships {s40}.^{s11}{s12}{s13} mno_castle_castle|Go to the Lord's hall{s1}. mno_castle_castle_door|Door to the castle. mno_join_tournament|Join the tournament. mno_town_castle|Go to the castle{s1}. mno_town_castle_door|Door to the castle. mno_town_center|Take a walk around the streets. mno_town_center_door|Door to the town center. mno_town_tavern|Visit the tavern. mno_town_tavern_door|Door to the tavern. mno_town_merchant|Speak with the merchant. mno_town_merchant_door|Door to the shop. mno_town_arena|Enter the arena. mno_town_arena_door|Door to the arena. mno_town_dungeon|Never Enter the prison. mno_town_dungeon_door|Door to the dungeon. mno_castle_inspect|Take a walk around the courtyard. mno_castle_inspect_door|To the castle courtyard. mno_fort_trilond_inspect|Take a walk around the fort. mno_fort_trilond_inspect_door|To the fort's courtyard. mno_visit_lady|Attempt to visit a lady mno_visit_lady_door|Door to the garden. mno_trade_with_merchants|Go to the marketplace. mno_castle_station_troops|Manage the garrison {s10} mno_dplmc_castle_give_troops|Give troops to the garrison (cannot remove) mno_town_bank|Visit the landlords and moneylenders. mno_dplmc_guild_master_meeting|Meet the Guild Master. mno_castle_wait|Wait here for some time{s1}. mno_recruit_falcaonacademy|Recruit from Falcon Academy. mno_recruit_nobles|Recruit Nobles. mno_recruit_mercenaryguild|Recruit Mercenaries. mno_walled_center_manage|Manage this {reg0?town castle}. mno_manage_kingdom|Manage your kingdom. mno_walled_center_move_court|Move your court here. mno_et_local_castle_merchant|Trade with the local merchant mno_town_leave|Leave... mno_town_leave_door|Leave Area. mno_center_reports|Show reports. menu_cannot_enter_court|There is a feast in progress in the lord's hall, but you are not of sufficient status to be invited inside. Perhaps increasing your renown would win you admittance -- or you might also try distinguishing yourself at a tournament while the feast is in progress... mno_continue_35|Continue menu_lady_visit|Whom do you wish to visit? mno_visit_lady_1|Visit {s12} mno_visit_lady_2|Visit {s12} mno_visit_lady_3|Visit {s12} mno_visit_lady_3_door|Door to the garden. mno_visit_lady_4|Visit {s12} mno_visit_lady_5|Visit {s12} mno_visit_lady_6|Visit {s12} mno_visit_lady_7|Visit {s12} mno_visit_lady_8|Visit {s12} mno_leave.11|Leave menu_town_tournament_lost|You have been eliminated from the tournament.{s8} mno_continue.58|Continue... menu_town_tournament_won|You have won the tournament of {s3}! You are filled with pride as the crowd cheers your name. In addition to honour, fame and glory, you earn a prize of {reg9} aurums. {s8} mno_continue_36|Continue... menu_town_tournament_won_by_another|As the only {reg3?fighter man} to remain undefeated this day, {s1} wins the lists and the glory of this tournament. mno_continue.19|Continue... menu_town_tournament|{s1}You are at tier {reg0} of the tournament, with {reg1} participants remaining. In the next round, there will be {reg2} teams with {reg3} {reg4?fighters fighter} each. mno_tournament_view_participants|View participants. mno_tournament_bet|Place a bet on yourself. mno_tournament_join_next_fight|Fight in the next round. mno_leave_tournament|Withdraw from the tournament. menu_tournament_withdraw_verify|Are you sure you want to withdraw from the tournament? mno_tournament_withdraw_yes|Yes. This is a pointless affectation. mno_tournament_withdraw_no|No, not as long as there is a chance of victory! menu_tournament_bet|The odds against you are {reg5} to {reg6}.{reg1? You have already bet {reg1} aurums on yourself, and if you win, you will earn {reg2} aurums. } How much do you want to bet? mno_bet_500_denars|500 aurums. mno_bet_200_denars|200 aurums. mno_bet_100_denars|100 aurums. mno_bet_50_denars|50 aurums. mno_bet_25_denars|25 aurums. mno_go_back_dot_14|Go back. menu_tournament_bet_confirm|If you bet {reg1} aurums, you will earn {reg2} aurums if you win the tournament. Is that all right? mno_tournament_bet_accept|Go ahead. mno_tournament_bet_cancel|Forget it. menu_tournament_participants|You ask one of the criers for the names of the tournament participants. They are ^{s11} mno_go_back_dot_4|Go back. menu_collect_taxes|As the party member with the highest trade skill ({reg2}), {reg3?you expect {s1} expects} that collecting taxes from here will take {reg4} days... mno_start_collecting|Start collecting. mno_collect_later|Put it off until later. menu_collect_taxes_complete|You've collected {reg3} aurums in taxes from {s3}. {s19} will be expecting you to take the money to {reg4?her him}. mno_continue_37|Continue... menu_collect_taxes_rebels_killed|Your quick action and strong arm have successfully put down the revolt. Surely, anyone with a mind to rebel against you will think better of it after this. mno_continue.78|Continue... menu_collect_taxes_failed|You could collect only {reg3} aurums as tax from {s3} before the revolt broke out. {s1} won't be happy, but some silver will placate {reg4?her him} better than nothing at all... mno_continue_38|Continue... menu_collect_taxes_revolt_warning|The people of {s3} are outraged at your demands and decry it as nothing more than extortion. They're getting very restless, and they may react badly if you keep pressing them. mno_continue_collecting_taxes|Ignore them and continue. mno_halve_taxes|Agree to reduce your collection by half. ({s1} may be upset) menu_collect_taxes_revolt|You are interrupted while collecting the taxes at {s3}. A large band of angry {reg9?peasants townsmen} is marching nearer, shouting about the exorbitant taxes and waving torches and weapons. It looks like they aim to fight you! mno_continue_39|Continue... menu_train_peasants_against_bandits|As the party member with the highest training skill ({reg2}), {reg3?you expect {s1} expects} that getting some peasants ready for practice will take {reg4} hours. mno_make_preparation|Train them. mno_train_later|Put it off until later. menu_train_peasants_against_bandits_ready|You put the peasants through the basics of soldiering, discipline and obedience. You think {reg0} of them {reg1?have has} fully grasped the training and {reg1?are is} ready for some practice. mno_peasant_start_practice|Start the practice fight. menu_train_peasants_against_bandits_training_result|{s0} mno_continue.20|Continue... menu_train_peasants_against_bandits_attack|As you get ready to continue the training, a sentry from the village runs up to you, shouting alarms. The bandits have been spotted on the horizon, riding hard for {s3}. The elder begs that you organize your newly-trained militia and face them. mno_peasants_against_bandits_attack_resist|Prepare for a fight! menu_train_peasants_against_bandits_attack_result|{s9} mno_continue_40|Continue... menu_train_peasants_against_bandits_success|The bandits are broken! Those few who remain run off with their tails between their legs, terrified of the peasants and their new champion. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find to show their gratitude. menu_disembark|Do you wish to disembark? menu_ship_reembark|Do you wish to embark? mno_reembark_yes|Yes. mno_reembark_no|No. menu_center_reports|Town Name {s1}^Rent Income {reg1} aurums^Tariff Income {reg2} aurums^Food Stock for {reg3} days mno_to_price_and_productions|Show prices and productions. mno_go_back_dot_10|Go back. menu_price_and_production|Productions are ^(Note base/modified by raw materials/modified by materials plus prosperity)^{s1}^^Price factors are ^{s2} mno_go_back_dot_5|Go back. menu_town_trade|You head towards the marketplace. mno_town_enterprise|Visit your {s3}. mno_town_enterprise_door|Door to your enterprise. mno_auto_sell|Sell items automatically. mno_assess_prices|Assess the local prices. mno_trade_with_arms_merchant|Trade with the arms merchant. mno_trade_with_armor_merchant|Trade with the armor merchant. mno_trade_with_horse_merchant|Trade with the horse merchant. mno_trade_with_goods_merchant|Trade with the goods merchant. mno_auto_buy_food|Buy food automatically. mno_back_to_town_menu|Head back. menu_manage_kingdom|Which aspect of your kingdom would you like to modify? mno_action_change_town_name|Change this town's name mno_noble_swap|Change Nobles in this Fief ({s5}). mno_hhg_as_guards_in_town|Household Guards as Guards in Towns ({s4}). mno_get_adviser|Hire an adviser to assist in managing your kingdom. mno_back|Go back to town menu. mno_player_retainers_change_race|[Change Race of Royal Household Guards] mno_player_retainers_minor_change_race_noble|[Change Race of Noble Household Guards] mno_player_retainers_minor_change_race_common|[Change Race of Common Household Guards] menu_playerretainers_changerace|Select a race mno_playerretainers_change_race_hum_male|Human Males mno_playerretainers_change_race_hum_female|Human Females mno_playerretainers_change_race_elf_male|Naphali Males mno_playerretainers_change_race_elf_female|Naphali Females mno_playerretainers_change_race_dwa_male|Dwarf Males mno_playerretainers_change_race_dwa_female|Dwarf Females mno_playerretainers_change_race_gia_male|Giant Males (most of the equipment is incompatible with Giants!) mno_playerretainers_change_race_gia_female|Giant Females mno_playerretainers_change_race_resume|Resume travelling menu_playerretainers_minor_changerace|Select a race mno_playerretainers_change_race_minor_hum_male|Human Males mno_playerretainers_change_race_minor_hum_female|Human Females mno_playerretainers_change_race_minor_elf_male|Naphali Males mno_playerretainers_change_race_minor_elf_female|Naphali Females mno_playerretainers_change_race_minor_dwa_male|Dwarf Males mno_playerretainers_change_race_minor_dwa_female|Dwarf Females mno_playerretainers_change_race_minor_gia_female|Giant Females menu_dplmc_trade_auto_sell_begin|Items in your inventory whose type is marked as sellable and whose prices are below {reg1} aurums will be sold to the {reg2?appropriate merchants elder} in the current {reg2?town village} automatically. Specifically food, trade goods, and books will never be sold. ^^You can change some settings here freely. mno_continue.59|Continue... mno_change_settings|Change settings. mno_go_back_13|Go back menu_dplmc_trade_auto_buy_food_begin|You will automatically buy food according to your shopping list. Do you want to continue?^^You can view and configure the shopping list here. mno_continue_41|Continue... mno_dplmc_change_shopping_list_of_food|Configure your shopping list. mno_go_back_27|Go back menu_town_trade_assessment_begin|You overhear several discussions about the price of trade goods across the local area.^You listen closely, trying to work out the best deals around. mno_continue.21|Continue... mno_go_back_dot_13|Go back. menu_town_trade_assessment|As the party member with the highest trade skill ({reg2}), {reg3?you try to figure out {s1} tries to figure out} the best goods to trade in. {s2} mno_continue_42|Continue... menu_sneak_into_town_suceeded|Disguised in the garments of a poor pilgrim, you fool the guards and make your way into the town. mno_continue.88|Continue... menu_sneak_into_town_caught|As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you! mno_sneak_caught_fight|Try to fight your way out! mno_sneak_caught_surrender|Surrender. menu_sneak_into_town_caught_dispersed_guards|You drive off the guards and cover your trail before running off, easily losing your pursuers in the maze of streets. mno_continue_43|Continue... menu_sneak_into_town_caught_ran_away|You make your way back through the gates and quickly retreat to the safety of the countryside.{s11} mno_continue.22|Continue... menu_enemy_offer_ransom_for_prisoner|{s2} offers you a sum of {reg12} aurums in silver if you are willing to sell them {s1}. mno_ransom_accept|Accept the offer. mno_ransom_reject|Reject the offer. menu_training_ground|You approach a training field where you can practice your martial skills. What kind of training do you want to do? mno_camp_trainer|Speak with the trainer. mno_camp_train_melee|Sparring practice. mno_camp_train_archery|Ranged weapon practice. mno_camp_train_mounted|Horseback practice. mno_leave.27|Leave. menu_training_ground_selection_details_melee_1|How many opponents will you go against? mno_camp_train_melee_num_men_1|One. mno_camp_train_melee_num_men_2|Two. mno_camp_train_melee_num_men_3|Three. mno_camp_train_melee_num_men_4|Four. mno_go_back_dot_6|Cancel. menu_training_ground_selection_details_melee_2|Choose your opponent #{reg1} mno_training_ground_selection_details_melee_random|Choose randomly. mno_go_back_dot_11|Go back. menu_training_ground_selection_details_mounted|What kind of weapon do you want to train with? mno_camp_train_mounted_details_1|One handed weapon. mno_camp_train_mounted_details_2|Polearm. mno_camp_train_mounted_details_3|Bow. mno_camp_train_mounted_details_4|Thrown weapon. mno_go_back_dot_7|Go back. menu_training_ground_selection_details_ranged_1|What kind of ranged weapon do you want to train with? mno_camp_train_ranged_weapon_bow|Bow and arrows. mno_camp_train_ranged_weapon_crossbow|Crossbow. mno_camp_train_ranged_weapon_thrown|Throwing Knives. mno_go_back_dot_15|Go back. menu_training_ground_selection_details_ranged_2|What range do you want to practice at? mno_camp_train_ranged_details_1|10 yards. mno_camp_train_ranged_details_2|20 yards. mno_camp_train_ranged_details_3|30 yards. mno_camp_train_ranged_details_4|40 yards. mno_camp_train_ranged_details_5|50 yards. mno_camp_train_ranged_details_6|60 yards. mno_camp_train_ranged_details_7|70 yards. mno_go_back_dot_8|Go back. menu_training_ground_description|{s0} mno_continue_44|Continue... menu_training_ground_training_result|{s7}{s2} mno_continue.60|Continue... menu_captivity_avoid_wilderness|Suddenly all the world goes black around you. Many hours later you regain your conciousness and find yourself at the spot you fell. Your enemies must have taken you up for dead and left you there. However, it seems that none of your wound were lethal, and altough you feel awful, you find out that can still walk. You get up and try to look for any other survivors from your party. menu_captivity_start_wilderness|Stub menu_captivity_start_wilderness_surrender|Stub menu_captivity_start_wilderness_defeat|Your enemies take you prisoner. menu_captivity_start_castle_surrender|Stub menu_captivity_start_castle_defeat|Stub menu_captivity_start_under_siege_defeat|Your enemies take you prisoner. menu_captivity_wilderness_taken_prisoner|Your enemies take you prisoner. mno_continue_45|Continue... menu_captivity_wilderness_check|stub menu_captivity_end_wilderness_escape|After painful days of being dragged about as a prisoner, you find a chance and escape from your captors! mno_continue.23|Continue... menu_captivity_castle_taken_prisoner|You are quickly surrounded by guards who take away your weapons. With curses and insults, they throw you into the dungeon where you must while away the miserable days of your captivity. mno_continue_46|Continue... menu_captivity_rescue_lord_taken_prisoner|You remain in disguise for as long as possible before revealing yourself. The guards are outraged and beat you savagely before throwing you back into the cell for God knows how long... mno_continue.79|Continue... menu_captivity_castle_check|stub menu_captivity_end_exchanged_with_prisoner|After days of imprisonment, you are finally set free when your captors exchange you with another prisoner. mno_continue_47|Continue... menu_captivity_end_propose_ransom|You spend long hours in the sunless dank of the dungeon, more than you can count. Suddenly one of your captors enters your cell with an offer; he proposes to free you in return for {reg5} aurums of your hidden wealth. You decide to... mno_captivity_end_ransom_accept|Accept the offer. mno_captivity_end_ransom_deny|Refuse him, wait for something better. menu_captivity_castle_remain|More days pass in the darkness of your cell. You get through them as best you can, enduring the kicks and curses of the guards, watching your underfed body waste away more and more... mno_continue.24|Continue... menu_kingdom_army_quest_report_to_army|{s8} sends word that {reg4?she he} wishes you to join {reg4?her his} new military campaign. You need to bring at least {reg13} troops to the army, and are instructed to raise more men with all due haste if you do not have enough. mno_continue_48|Continue... menu_kingdom_army_quest_messenger|{s8} sends word that {reg4?she he} wishes to speak with you about a task {reg4?she he} needs performed. {reg4?She He} requests you to come and see {reg4?her him} as soon as possible. mno_continue.61|Continue... menu_kingdom_army_quest_join_siege_order|{s8} sends word that you are to join the siege of {s9} in preparation for a full assault. Your troops are to take {s9} at all costs. mno_continue_49|Continue... menu_kingdom_army_follow_failed|You have failed to follow {s8}. The marshal assumes that you were otherwise engaged, but would have appreciated your support. mno_continue.25|Continue... menu_invite_player_to_faction_without_center|You receive an offer of vassalage!^^ {s8} of {s9} has sent a royal herald to bring you an invititation in {reg4?her his} own hand. You would be granted the honour of becoming a vassal {reg33?lady lord} of {s9}, and in return {s8} asks you to swear an oath of homage to {reg4?her him} and fight in {reg4?her his} military campaigns, although {reg4?she he} offers you no lands or titles. {reg4?She He} will surely be offended if you do not take the offer... mno_faction_accept|Accept! mno_faction_reject|Decline the invitation. menu_invite_player_to_faction|You receive an offer of vassalage!^^ {s8} of {s9} has sent a royal herald to bring you an invititation in {reg4?her his} own hand. You would be granted the honour of becoming a vassal {reg33?lady lord} of {s9}, and in return {s8} asks you to swear an oath of homage to {reg4?her him} and fight in {reg4?her his} military campaigns, offering you the fief of {s2} for your loyal service. {reg4?She He} will surely be offended if you do not take the offer... menu_invite_player_to_faction_accepted|In order to become a vassal, you must swear an oath of homage to {s3}. You shall have to find {reg4?her him} and give {reg4?her him} your oath in person. {s5} mno_continue_50|Continue... menu_question_peace_offer|You Receive a Peace Offer^^The {s1} offers you a peace agreement. What is your answer? mno_peace_offer_accept|Accept mno_dplmc_peace_offer_terms|Dictate the peace terms mno_peace_offer_reject|Reject menu_notification_truce_expired|Truce Has Expired^^The truce between {s1} and {s2} has expired. mno_continue.93|Continue menu_notification_feast_quest_expired|{s10} mno_continue_51|Continue menu_notification_sortie_possible|Enemy Sighted Enemies have been sighted outside the walls of {s4}, and {s5} and others are preparing for a sortie. You may join them if you wish. mno_continue.26|Continue menu_notification_casus_belli_expired|Kingdom Fails to Respond^^The {s1} has not responded to the {s2}'s provocations, and {s3} suffers a loss of face among {reg4?her his} more bellicose subjects...^ mno_continue_52|Continue menu_notification_lord_defects|Defection {s4} has abandoned the {s5} and joined the {s7}, taking {reg4?her his} fiefs with {reg4?her him} mno_continue.62|Continue menu_notification_treason_indictment|Treason Indictment^^{s9} mno_continue_53|Continue menu_notification_border_incident|Border incident^^Word reaches you that {s9}. Though you don't know whether or not the rumors are true, you do know one thing -- this seemingly minor incident has raised passions among the {s4}, making it easier for them to go to war against the {s3}, if they want it... mno_continue.27|Continue menu_notification_player_faction_active|You now possess land in your name, without being tied to any kingdom. This makes you a monarch in your own right, with your court temporarily located at {s12}. However, the other kings in Perisno will at first consider you a threat, for if any upstart warlord can grab a throne, then their own legitimacy is called into question.^^You may find it desirable at this time to pledge yourself to an existing kingdom. If you want to continue as a sovereign monarch, then your first priority should be to establish an independent right to rule. You can establish your right to rule through several means -- marrying into a high-born family, recruiting new lords, governing your lands, treating with other kings, or dispatching your companions on missions.^^At any rate, your first step should be to appoint a chief minister from among your companions, to handle affairs of state. Different companions have different capabilities.^You may appoint new ministers from time to time. You may also change the location of your court, by speaking to the minister. mno_appoint_spouse|Appoint your {reg0?wife husband}, {s10}... mno_dplmc_appoint_spouse_plus_1|Appoint your {reg0?wife husband}, {s10}... mno_appoint_default|Appoint a prominent citizen from the area... mno_appoint_npc1|Appoint {s10} mno_appoint_npc2|Appoint {s10} mno_appoint_npc3|Appoint {s10} mno_appoint_npc4|Appoint {s10} mno_appoint_npc5|Appoint {s10} mno_appoint_npc6|Appoint {s10} mno_appoint_npc7|Appoint {s10} mno_appoint_npc8|Appoint {s10} mno_appoint_npc9|Appoint {s10} mno_appoint_npc10|Appoint {s10} mno_appoint_npc11|Appoint {s10} mno_appoint_npc12|Appoint {s10} mno_appoint_npc13|Appoint {s10} mno_appoint_npc14|Appoint {s10} mno_appoint_npc15|Appoint {s10} mno_appoint_npc16|Appoint {s10} mno_appoint_npc17|Appoint {s10} mno_appoint_npc18|Appoint {s10} mno_appoint_npc19|Appoint {s10} menu_minister_confirm|{s9}can be found at your court in {s12}. You should consult periodically, to avoid the accumulation of unresolved issues that may sap your authority... mno_continue_54|Continue... menu_notification_court_lost|{s12} mno_continue.80|Continue... menu_notification_player_faction_deactive|Your kingdom no longer holds any land. mno_continue_55|Continue... menu_notification_player_wedding_day|{s8} wishes to inform you that preparations for your wedding at {s10} have been complete, and that your presence is expected imminently . mno_continue.28|Continue... menu_notification_player_kingdom_holds_feast|{s11} mno_continue_56|Continue... menu_notification_center_under_siege|{s1} has been besieged by {s2} of {s3}! mno_continue.63|Continue... menu_notification_village_raid_started|Your Village is under Attack!^^{s2} of {s3} is laying waste to {s1}. mno_continue_57|Continue... menu_notification_one_faction_left|Perisno Conquered by One Kingdom^^{s1} has defeated all rivals and stands as the sole kingdom. mno_continue.29|Continue... menu_notification_oath_renounced_faction_defeated|Your Old Faction was Defeated^^You won the battle against {s1}! This ends your struggle which started after you renounced your oath to them. mno_continue_58|Continue... menu_notification_center_lost|An Estate was Lost^^You have lost {s1} to {s2}. mno_continue.89|Continue... menu_notification_troop_left_players_faction|Betrayal!^^{s1} has left {s2} and joined {s3}. mno_continue_59|Continue... menu_notification_troop_joined_players_faction|Good news!^^ {s1} has left {s2} and joined {s3}. mno_continue.30|Continue... menu_notification_war_declared|Declaration of War^^{s1} has declared war against {s2}! mno_continue_60|Continue... menu_notification_peace_declared|Peace Agreement^^{s1} and {s2} have made peace!^{s57} mno_continue.64|Continue... menu_notification_faction_defeated|Faction Eliminated^^{s1} is no more! mno_continue_61|Continue... menu_notification_rebels_switched_to_faction|Rebellion Success^^ Your rebellion is victorious! Your faction now has the sole claim to the title of {s11}, with {s12} as the single ruler. mno_continue.31|Continue... menu_notification_player_should_consult|{reg0?Your minister {s11}} send word that there are problems brewing in the realm which, if left untreated, could sap your authority. You should consult with {reg4?her him} at your earliest convenience mno_continue_62|Continue... menu_notification_player_feast_in_progress|Feast in Preparation^^Your {reg33?husband wife} has started preparations for a feast in your hall in {s11} mno_continue.81|Continue... menu_notification_lady_requests_visit|An elderly woman approaches your party and passes one of your men a letter, sealed in plain wax. It is addressed to you. When you break the seal, you see it is from {s15}. It reads, 'I so enjoyed your last visit. {s14} I am currently in {s10}.{s12}' mno_continue_63|Tell the woman to inform her mistress that you will come shortly mno_continue.32|Tell the woman to inform her mistress that you are indisposed menu_garden|{s12} mno_enter_9|Enter mno_nurse_1|Go with the nurse mno_nurse_2|Wait by the spring mno_leave.12|Leave menu_nibor_in_p_village_15|Nibor Hood's party occupied this village. Though it doesn't seem that locals mind their presence. mno_continue_64|Continue... menu_result_nibor_in_village_15|{s2} mno_continue.65|Continue... mno_continue_65|Continue... menu_schlacht_im_randomdorf_1|A band of rogue nobles and their mercenaries took residence in this village. Someone needs to deal with them. mno_continue.33|Continue... menu_result_schlacht_im_randomdorf_1|{s2} mno_continue_66|Continue... mno_continue.97|Continue... menu_nibor_rebellion_in_town|Nibor Hood's brigands found their way into the town! Many citizens as well as a part of garrison troops joined them. Others prefer not to interfere. Deal with the rebels! mno_continue_67|Continue... menu_result_nibor_rebellion_in_town|{s2} mno_continue.34|Continue... mno_continue_68|Continue... menu_oim_talk_to_bandits_horse|{s2} mno_continue.66|Continue... mno_defend_village_|Prepare for a fight! menu_oim_bandits_battle_for_horse_result|{s2} mno_continue_69|Continue... mno_continue.35|Continue... menu_kill_local_merchant_begin|You spot your victim and follow him, observing as he turns a corner into a dark alley. This will surely be your best opportunity to attack him. mno_continue_70|Continue... menu_weeping_murder_noble|You spot Lord Bersculta leaving the tavern, and follow him for a moment. mno_continue.82|Continue... menu_weeping_hello_zolona|Lord Bersculta falls to the ground, dead. You pick up the dagger, but from the shadows, Zolona appears. mno_continue_71|Continue... menu_debug_alert_from_s65|DEBUG ALERT {s65} mno_continue.36|Continue... menu_auto_return_to_map|stub menu_bandit_lair|{s3} mno_continue_72_1|Attack the hideout... mno_leave_no_attack|Leave... mno_leave_victory|Continue... mno_leave_defeat|Continue... menu_notification_player_faction_political_issue_resolved|After consulting with the peers of the realm, {s10} has decided to confer {s11} on {s12}. mno_continue.67|Continue... menu_notification_player_faction_political_issue_resolved_for_player|After consulting with the peers of the realm, {s10} has decided to confer {s11} on you. You may decline the honor, but it will probably mean that you will not receive other awards for a little while.{s12} mno_accept|Accept the honor mno_decline|Decline the honor mno_continue_73|Approach {s1}... menu_start_phase_3|{s16}^^You are exhausted by the time you find the inn in {s1}, and fall asleep quickly. However, you awake before dawn and are eager to explore your surroundings. You venture out onto the streets, which are still deserted. All of a sudden, you hear a sound that stands the hairs of your neck on end -- the rasp of a blade sliding from its scabbard... mno_continue.37|Continue... menu_lost_tavern_duel|{s11} mno_continue_74|Continue... menu_establish_court|To establish {s4} as your court will require a small refurbishment. In particular, you will need a set of tools and a bolt of velvet. it may also take a short while for some of your followers to relocate here. Do you wish to proceed? mno_establish|Establish {s4} as your court mno_establish_2|Establish {s4} as your court mno_establish_ask_minister|Request your Minister to establish {s4} as your court (15,000 aurums) mno_establish_ask_minister_notenough|Request your Minister to establish {s4} as your court (15,000 aurums) mno_continue.90|Hold off... menu_notification_relieved_as_marshal|{s4} wishes to inform you that your services as marshal are no longer required. In honor of valiant efforts on behalf of the realm over the last {reg4} days, however, {reg8?she he} offers you a purse of {reg5} aurums. mno_continue_75|Continue menu_dplmc_manage_loot_pool|{s10} mno_dplmc_auto_loot|Let your heroes select gear from the items on the ground. mno_dplmc_auto_loot_no|Insufficient item pool space for auto-upgrade. mno_dplmc_loot|Access the items on the ground. mno_dplmc_auto_loot_upgrade_management|Update management of NPCs' equipment. mno_dplmc_leave|{s20} mno_dplmc_leave_and_take_a|Gather {reg0} of the {reg20} items on the ground and leave. mno_dplmc_leave_and_take_b|Gather the remaining {reg20} {reg0?items item} on the ground and leave. mno_dplmc_leave_and_take_c|There is no space left in your bags. menu_dplmc_auto_loot|Your heroes will automatically grab items from the loot pool based on their pre-selected upgrade options. Heroes listed first in the party order will have first pick. Any equipment no longer needed will be dropped back into the loot pool. Any items in the loot pool will be lost when you leave. Are you sure you wish to do this? mno_dplmc_autoloot_no|No, I've changed my mind. mno_dplmc_autoloot_yes|Yes, perform the upgrading. menu_dplmc_notification_alliance_declared|Alliance Agreement^^{s1} and {s2} have formed an alliance!^{s57} mno_dplmc_continue_1|Continue... menu_dplmc_notification_defensive_declared|Defensive Pact^^{s1} and {s2} have agreed to a defensive pact!^{s57} mno_dplmc_continue_13|Continue... menu_dplmc_notification_trade_declared|Trade Agreement^^{s1} and {s2} have signed a trade agreement!^{s57} mno_dplmc_continue_2|Continue... menu_dplmc_notification_nonaggression_declared|Non-aggression Treaty^^{s1} and {s2} have concluded a non-aggression treaty!^{s57} mno_dplmc_continue_14|Continue... menu_dplmc_question_alliance_offer|You Receive an Alliance Offer^^The {s1} wants to form an alliance with you. What is your answer? mno_dplmc_alliance_offer_accept|Accept mno_dplmc_alliance_offer_reject|Reject menu_dplmc_question_defensive_offer|You Receive a Pact Offer^^The {s1} offers you a defensive pact. What is your answer? mno_dplmc_defensive_offer_accept|Accept mno_dplmc_defensive_offer_reject|Reject menu_dplmc_question_trade_offer|You Receive a Pact Offer^^The {s1} offers you a trade pact. What is your answer? mno_dplmc_trade_offer_accept|Accept mno_dplmc_trade_offer_reject|Reject menu_dplmc_question_nonaggression_offer|You Receive a Pact Offer^^The {s1} offers you a non-aggression treaty. What is your answer? mno_dplmc_nonaggression_offer_accept|Accept mno_dplmc_nonaggression_offer_reject|Reject menu_dplmc_notification_alliance_expired|Alliance Has Expired^^The alliance between {s1} and {s2} has expired and was degraded to a defensive pact. mno_dplmc_continue_3|Continue menu_dplmc_notification_defensive_expired|Defensive Pact Has Expired^^The defensive pact between {s1} and {s2} has expired and was degraded to a trade agreement. mno_dplmc_continue_15|Continue menu_dplmc_notification_trade_expired|Trade Agreement Has Expired^^The trade agreement between {s1} and {s2} has expired and was degraded to a non-aggression treaty. mno_dplmc_continue_4|Continue menu_dplmc_dictate_terms|Dictate your peace terms. mno_dplmc_demand_4000|Demand 4000 aurums mno_dplmc_demand_8000|Demand 8000 aurums mno_dplmc_demand_castle|Demand {s2}. mno_dplmc_go_back|Go back menu_dplmc_deny_terms|The {s1} refuses your terms and is breaking off of negotiations. mno_dplmc_continue_16|Continue menu_dplmc_village_riot_result|{s9} mno_dplmc_continue_5|Continue... menu_dplmc_village_riot_removed|In bloody battle you and your men slaughter the rebels and regain control over the village. But there is not much left you can control. mno_dplmc_continue_17|Continue... menu_dplmc_town_riot_removed|In bloody battle you and your men slaughter the rebels and regain control over the town. mno_dplmc_continue_6|Continue... menu_dplmc_riot_negotiate|You approach the angry crowd and begin negotiations. The leader of the riot demands {reg0} aurums. He agrees to lay down arms if you are willing to pay. mno_dplmc_pay_riot_treasury|Induce your chamberlain to pay the money from the treasury. mno_dplmc_pay_riot_cash|Pay cash. mno_dplmc_back|Back... menu_dplmc_notification_riot|The peasants of {s1} launched a riot against you! In a surprise attack, men loyal to you have been slain. The remainder joined the angry crowd. mno_dplmc_continue_18|Continue... menu_dplmc_notification_appoint_chamberlain|As a lord of a fief you can now appoint a chamberlain who resides at you court for a weekly salary of 15 aurums. He will handle all financial affairs like collecting and determining taxes, paying wages and managing your estate. In addition he supervises money transfers between kingdoms giving you more diplomatic options. mno_dplmc_appoint_default|Appoint a prominent nobleman from the area. mno_dplmc_continue_7|Proceed without chamberlain. menu_dplmc_chamberlain_confirm|Your chamberlain can be found at your court. You should consult him if you want to give him any financial advice or you need greater amounts of money. You should always make sure that there is enough money in the treasury to pay for political affairs. mno_dplmc_continue_19|Continue... menu_dplmc_notification_appoint_constable|As a lord of a fief you can now appoint a constable who resides at you court for a weekly salary of 15 aurums. He will recruit new troops and provide information about your army. mno_dplmc_continue_8|Proceed without constable. menu_dplmc_constable_confirm|Your constable can be found at your court. You should consult him if you want to recruit new troops or get detailed information about your standing army. mno_dplmc_continue_20|Continue... menu_dplmc_notification_appoint_chancellor|As a lord of a fief you can now appoint a chancellor who resides at you court for a weekly salary of 20 aurums. He will be the keeper of your seal and conduct the correspondence between you and other important persons. mno_dplmc_continue_9|Proceed without chancellor. menu_dplmc_chancellor_confirm|Your chancellor can be found at your court. You should consult him if you want to send messages or gifts. mno_dplmc_continue_21|Continue... menu_dplmc_deserters|Some of your men don't believe that you will pay their wages and desert. Overall you lose {s11} men. mno_dplmc_continue_10|Continue... menu_dplmc_negotiate_besieger|You appear with a white flag at the top of the wall. After a while a negotiator of {s11} approaches you. He demands {s6} and all associated villages as well as {reg0} aurums for safe conduct. mno_dplmc_comply_treasury|Comply and induce your chamberlain to pay the money from the treasury. mno_dplmc_comply|Comply and pay the money cash. mno_dplmc_break_off|Break off negotiations. menu_dplmc_messenger|Sire, I found {s10} and delivered your message. {reg4?Her His} answer was {s11}. mno_dplmc_continue_22|Continue... menu_dplmc_scout|Your spy returned from {s10}^^{s11}{s12} mno_dplmc_continue_11|Continue... menu_dplmc_domestic_policy|You can now shape the domestic policy of your kingdom. Do you want to change your policy now? mno_dplmc_yes|Yes, I want to change the domestic policy. mno_dplmc_no|No, I don't want to change the domestic policy. mno_dplmc_continue_23|Continue... menu_dplmc_affiliated_family_report|{s0} mno_lord_relations_3|View list of all known lords by relation. mno_continue.38|Continue... menu_dplmc_economic_report|{s0} mno_dplmc_continue_12|Continue... menu_dk_invasion_start_warning|A farmer, his face streaked with sweat and body red with blood, runs up to your entourage as you are traveling. '{s1}!' he cries, running up to you. 'Wait, please! I beg you, hear of what I have to say!^^The farmer takes a moment to catch his breath and then looks at you with desperation. 'Foreign invaders have come, all dressed in strange dark armor and wielding terrifying weapons! Escape, {s1}, when you have the chance! It is doomsday! I have seen them myself! They have conquered two castles already and are going to conquer another! Please, run! Doomsday is upon us!'^^With that, the farmer runs off into the distance. mno_continue_76|Continue... menu_pre_invasion|As you are traveling, you hear rumors from travelers on the road about a mysterious foreign threat called the 'Zann.'^^These men supposedly wield terrifying weapons and have exotic ways of fighting.^^ It is said that their ships will land on Perisno in a month's time, and that they have a massive army of over 4000 elite troops.^^Though this may not be true, you should prepare yourself for the worst, should the Zann descend upon the land. mno_continue.68|Continue... menu_rafklazan|A messenger rides up to you and tells you that a group of Foreign Invaders under someone called King Rafklazan has landed on the shores of Perisno by accident. mno_continue_77|Continue... menu_ulfhednar|A messenger rides up to you and tells you that an infamous Volheere Raider from Nisaynia has landed with his army of berserkers. mno_continue.39|Continue... menu_zolona|A messenger rides up to you and tells you a nomadic Queen has come from the far deserts and is deciding to stay here in Perisno. mno_continue_78|Continue... menu_thirdlegion|A messenger rides up to you and tells you that a Third Legion general has rallied his soldiers and are now marching for war. mno_continue.83|Continue... menu_zeladeck|A messenger rides up to you and tells you that the Illicans in the mountains of the Reich lands have proclaimed their 'Chosen One' and are now marching for war against the Reich. mno_continue_79|Continue... menu_dreaded_and_faith|You hear urgent rumors and news from travelers everywhere that something huge has happened between the Grazir Worshippers and the Eagle Knights. They say that the two have erupted into a full scale war, and neither side is backing down. Some rumors speak of a dark, evil presence near Galwe, and a large column of light erupting in the mountains near Lille. You may wish to check these occurences out yourself. mno_continue.40|Continue... menu_general_ialoch|A messenger rides up to you and tells you that a demonic general by the name of Ialoch has risen his armies and is now roaming the land. mno_continue_80|Continue... menu_nox_of_zephilli|A messenger rides up to you and tells you that a man by the name of Nox of Zephilli has proclaimed himself as the 'Chosen One' who will rise up and conquer Perisno in the name of an ancient Perisnoan Kingdom. He is now roaming the land, gathering support wherever he goes and challenging any who dare say he is not the rightful Emperor. mno_continue.69|Continue... menu_lord_ceylius|You hear news that the Lord of Mercenaries, Lord Ceylius has gathered a band of mercenaries and are now roaming the land, harassing caravans and razing villages wherever they go. mno_continue_81|Continue... menu_queen_aegea|You hear news that the Amazons have rallied under the banner of their proclaimed Queen, Aegea, and are now roaming the land. mno_continue.41|Continue... menu_count_eton|A weary messenger passes by your party, informing you that Count Eton of Lymbar has mustered his forces to reclaim the county of Lymbar for his order of knights. mno_continue_82|Continue... menu_event_01|A local minstrel has composed a small song about your deeds. mno_choice_01_1|That is great news! mno_choice_01_2|I shall like to reward him with 300 aurums. Let him continue his work! mno_choice_01_3|A song? What kind of fool will sing a song about me? I deserve an epic! Bring me his head! menu_event_02|A lone beggar comes up to you and asks for alms. He smells of rot and his stench is unbearable. mno_choice_02_1|Give the poor man 100 aurums. mno_choice_02_2|Ignore him and continue on. mno_choice_02_3|The fool smells like a pigsty! Throw him to the nearest farm, where he belongs! menu_event_03|A young upstart noble spreads outrageous lies about you behind your back. If this doesn't stop, soon you will be the laughingstock of the country. mno_choice_03_1|I challenge him to a duel! mno_choice_03_2|It's none of my business. mno_choice_03_3|Hire some Assassins of Ral'Daiun for 500 aurums and make sure he meets his end in a 'natural' way. menu_event_04|A bard has composed a long song about your heroic deeds. mno_choice_04_1|That is great news! mno_choice_04_2|I shall like to reward him with 1000 aurums. Let him continue his work! mno_choice_04_3|A song? What kind of fool will sing a song about me? I deserve an epic! Bring me his head, and I'll watch HIM sing - in pain! menu_event_05|A master bard has composed an epic of your legendary deeds. mno_choice_05_1|That is great news! mno_choice_05_2|I shall like to reward him with 3000 aurums. Let him continue his work! mno_choice_05_3|It's not good enough. Tell him to make two epics or I'll have his head. menu_event_06|As you are traveling, a band of farmers approach you and ask if they could join your party. mno_choice_06_1|Of course! mno_choice_06_2|No thanks. I have no space and no need for more troops. menu_event_07|As you are traveling, a small group of peasant woman approach you and ask if they could join your party. They said that their village was raided and now they have nowhere to go. mno_choice_07_1|Of course! mno_choice_07_2|I have no need for new troops. mno_choice_07_3|No, but perhaps you can do my travel weary men some favors... menu_event_08|Your men make camp and you notice something strange. A field of unknown types of mushrooms lay before you. What do you do? mno_choice_08_1|Eat them. mno_choice_08_2|Share them with your army. mno_choice_08_3|Do nothing. menu_event_09|Your men make camp and you notice something strange. A field of unknown types of mushrooms lay before you. What do you do? mno_choice_09_1|Eat them. mno_choice_09_2|Share them with your army. mno_choice_09_3|Do nothing. menu_event_10|As you are traveling, you meet a Knight of the Wolf. His 'pack' has abandoned him, and he wishes to join your party as a straggler. mno_choice_10_1|Of course! mno_choice_10_2|I have no space and no need for more troops. menu_event_11|You come across some runaway Desouk slaves. mno_choice_11_1|Help them on their way. mno_choice_11_2|Return them to the Desouk slavers. menu_event_12|You chance upon a fight between a group of bandits and merchants. The merchants seem to be losing and once they see you, they plead for your help. mno_choice_12_1|Kill all the bandits. mno_choice_12_2|Help the bandits. mno_choice_12_3|Slaughter both groups and take all the loot. menu_event_13|Having heard of your famous exploits, a group of mercenaries approach you and ask if they could join your party. mno_choice_13_1|Let them join. mno_choice_13_2|I don't need mercenaries. menu_event_14|A religous fanatic from the New Gods Worshippers follows your army. He creates much unrest but gain some converts as well. mno_choice_14_1|Let him be. He is a true man of faith to have so much courage. mno_choice_14_2|Offer him a place in your troops! mno_choice_14_3|Kill the fool. menu_event_15|A religous fanatic from the Old Gods Worshippers follows your army. He creates much unrest but gain some converts as well. mno_choice_15_1|Let him be. He is a true man of faith to have so much courage. mno_choice_15_2|Offer him a place in your troops! mno_choice_15_3|Kill the fool. menu_event_16|You encounter a wounded Knight of the Eagle. He tells you that he and his party was ambushed by Grazir Worshippers and asks you to take him into your party. mno_choice_16_1|Let him join. mno_choice_16_2|I don't need any more people. Especially not Eagle Knights. mno_choice_16_3|Torture him and then execute him. Eagle Knights deserve no less. menu_event_17|You encounter a wounded Grazir Priest. He tells you that he and his party was ambushed by Eagle Knights and asks you to take him into your party. mno_choice_17_1|Let him join. mno_choice_17_2|I don't need any more people. Especially not Grazir Priests. mno_choice_17_3|Torture him and then execute him. Grazir Priests deserve no less. menu_event_18|While traveling, your party comes across a small cottage with an adjoining garden. Although there is fish cooking over a fire out front, nobody seems to be here. mno_choice_18_1|Raid the cottage! mno_choice_18_2| Ignore the cottage and continue on your way. mno_choice_18_3|Leave a small bag of 300 aurums by the fire and continue on your way menu_event_19|You stumble across a small herd of cattle. mno_choice_19_1|Slaughter them and eat them! mno_choice_19_2|Continue on. mno_choice_19_3|Hunt them for fun. menu_event_20|You come across a small group of Freelancers. They seem to have recently abandoned their former captain. mno_choice_20_1|Offer them to join you. mno_choice_20_2|Continue on. mno_choice_20_3| Kill them for abandoning their captain. menu_event_21|A scout comes riding up to you and tells you that they have found a man tied to a tree. Upon investigating, you find out he was tied up because local bandits were going to use him as target practice until your troops came by. mno_choice_21_1|Untie him. mno_choice_21_2|Leave him there. Why should we care? mno_choice_21_3|Untie him and give him supplies menu_event_22|Your party stumble upon a wounded steppe urchin. mno_choice_22_1|Take him and ask a ransom to the elder of his village. mno_choice_22_2|Continue on. mno_choice_22_3|Help him along his journey. menu_event_23|You are travelling and passing by a battlefield as you see a plunderer carefully picking through the corpses of honorable men. The man looks up and sees you approach. He looks frightened, but understands that he couldn't escape anyway, so he just stands there trembling and awaiting his fate. mno_choice_23_1|Kill him and take his loot, then set the wolves on him... mno_choice_23_2|Continue on. mno_choice_23_3|This man is right to do so! Anyone with common sense would do the same. menu_event_24|While traversing some particularly rough terrain, you hear an arrow whiz by your head and clank against one of your troops' shields. Before you can react, another arrow impales itself in the ground next to your foot. It is clear that someone has just tried to assassinate you. mno_choice_24_1|Send your swiftest troop to find and capture the assassin. mno_choice_24_2|Send a heavier troop to find and kill the assassin. mno_choice_24_3|Let the assassin escape. The next time, you will be ready. menu_event_25|Your eyes catch a glint of metal in the ground below. mno_choice_25_1|Halt your party and investigate it. mno_choice_25_2|Ignore it and keep moving. menu_event_26|You see a young wolf pup limping across the road in front of you. It is clear that it has been injured and separated from its parents, and it won't survive much longer on its own. mno_choice_26_1|Put it out of its misery. mno_choice_26_2|Offer it some meat. mno_choice_26_3|Leave it be. menu_hire_adviser|Which adviser would you like to hire? mno_intel_adviser|{s1} mno_highmarshal|{s1} mno_back_to_kingdom_management|Return to the kingdom management menu. menu_hire_intel_adviser|A {s1} controls a network of spies throughout Perisno. He can tell you which lords are unhappy in other kingdoms, which castles are least defended, and where the monarchs of each faction are hiding.^A {s1} costs 5000 aurums to hire. Hire one? mno_yes|Yes. mno_no|No. menu_hire_high_marshal|A {s1} is the commander of the armies from the center of the kingdom and has a host of options, including giving the ability to hire war parties and more. He costs 20,000. Hire one? menu_assassination_failed|A messenger reins in beside your party.^^ '{reg33?Madam Sir}, I bring grave news. Your attack on {s2} has failed. The assassins attacked at dawn, as the lord made his way to the privy, but the first quarrel missed high when he stooped to remove something from his shoe. Alas, the element of surprise was lost, and he fought off the assassins. ^^Your Spymaster sends his condolences. mno_continue.94|Continue... menu_assassination_fought_off|A messenger reins in beside your party.^^ '{reg33?Madam Sir}, I bring good news. Your attack on {s2} has failed. The assassins attacked at dusk, but the guards were alert, and engaged the killers. Many died, but the lord escaped. However {s2}'s personal retinue has been reduced, and it will be some time before he can rebuild his forces.^^ Your Spymaster sends word that this might be an auspicious time to launch an attack. mno_continue_83|Continue... menu_assassination_prosperity|A messenger reins in beside your party.^^'{reg33?Madam Sir}, I bring mixed news. Your attack on {s2} was successful. However, the element of surprise was missing, and before they could administer the killing blow, the assassins were cut down.^^ That said, not all is lost. Seeing their lord struck down, his fiefs were shaken by their Lord's vulnerability, and there was talk of war, though with whom, no one knew. The prosperity of all {s2}'s holdings is down by twenty points and this will hit him in his pocketbook, though he lives still.^Your Spymaster sends his congratulations. mno_continue.42|Continue... menu_assassination_fiefed|A messenger reins in beside your party.^^'{reg33?Madam Sir}, I bring great news. Your attack on {s2} has succeeded. Nay, he is not dead, more's the pity. But apparently his liege had already been unsatisfied with his vassalage, and this attack has confirmed {s2}'s weakness. ^^{reg33?Madam Sir}, {s1} has relieved {s2} of all his lands and titles, and has bestowed them upon {s3}! ^^{s2} is humiliated and landless! Your Spymaster congratulates you on your cunning! mno_continue_84|Continue... menu_notification_give_vassal_gift|{s4} is recognizing your loyal service as a vassal by rewarding you with a {s1}. mno_continue.70|Continue... menu_recruit_nobles|{s18} mno_continue_85_not_enough_gold|I don't have enough money... mno_continue.43|Continue... mno_forget_it_7|Forget it. menu_recruit_mercenary|Some mercenaries stand before you. mno_recruit_mercs1|Recruit some new mercenaries. (2500 aurums) mno_recruit_mercs2|Recruit some experienced mercenaries. (5000 aurums) mno_recruit_mercs3|Recruit some veteran mercenaries. (7500 aurums) mno_forget_it_4|Forget it. mno_forget_it2|Forget it, I don't have any money. menu_recruit_falconacademy|You notice the silence of academic studies alongside the clashing of familiar weapons. The volunteers who stand for the Realm of the Falcons are honing their skills in this facility. Some seem to be willing to follow you, but you must pay for their fees. mno_recruit_falcs1|Pay for the fees of some fresh volunteers. (5000 aurums) mno_recruit_falcs2|Pay for the fees of some experienced volunteers. (10000 aurums) mno_recruit_falcs3|Pay for the fees of some veteran volunteers. (20000 aurums) mno_forget_it_9|Forget it. mno_forget_it_5|Forget it, I don't have any money. menu_red_immortals|You have defeated the Red Immortal party. You manage to capture one of the Immortals and interrogate him. He tells you that their leader, called Mactabilus, is nearby and that he will avenge them. Then, the Red Immortal kills himself with a hidden dagger before you and your men can react. mno_continue_86|Continue... menu_khivachis|You have defeated Kunika. Shortly after, a messenger from Khivachis comes up to you and tells you that they watched the entire battle and Khivachis needs you to report to her back at Reichberg. mno_continue.84|Continue... menu_perisno_start_welcome|Welcome to Perisno, adventurer. You will soon find that this mod is a bit harder than Native and brings you to an entire new world. You will meet new NPCs, discover long lost treasures, embark on dangerous quests, and more.^^ Currently the year is 395. You are just one of the thousands of men out there who seek to change the future. The Kingdom of Tolrania spreads across the center of Perisno, the Reich des Drachen - with their strange creatures and heavy cavalry - dominate the north along with Maccavia, the Kingdoms of Drahara and Hakkon share the deserts, and the Naphali Kingdom of Elintor inhabit the forests.^^ Minor factions like the Grazir Worshippers and the Assassins of Ral'Daiun lurk about, waiting to catch easy prey - and in a land far away, a fleet of ships are preparing to set sail for Perisno... In your travels you will encounter rogues, merchants, heroes, and more. ^^ Notes If you wish to check out the faction lores go to Notes. Perisno is a full new world for you to discover. Play it the way you wish to, and good luck, brave adventurer! mno_continue_87|Continue... menu_book_rapier_read1|You close the Anthology on the Dueler, having read it cover to cover. In addition to having learned a bit more about sparring, you discovered an intriguing account made by a Geldarin Naphali. mno_continue.44|Continue... menu_book_rapier_read2|The Naphali, a watchman by the name of Dadithas, claims to have seen the Dueler and his few loyal apprentices arrive on and depart from the shore west of the Azure Keep for the uncharted isles of the Aroulo. If there is one place to look for him, the civilization of the Aroulian jungle may be it. mno_continue_88|Continue... menu_third_legion_fort|You come to a seemingly occupied fort, a relic of the past belonging to the Venetoran Empire. mno_enter_attempt|Attempt to enter the fort. mno_enter_fort|Enter the fort. mno_attack_fort|Attack the fort. mno_claim_fort|Claim the fort for Visavo Austad. mno_leave.35|Leave. menu_enter_third_legion_succeeded|The guards welcome you into the fort. mno_continue_89|Continue... mno_continue_89_door|Exit to the camp. mno_leave.28|Leave. menu_sneak_third_legion_failed|As you draw closer to the entrance to the fort, you spot a few Legion guards keeping watch over the gate. Although they would raise the alarm if they saw you attempt to slip into the fort, you notice that they seem to be letting anyone with proper Legion equipment through without hesitation... mno_leave.14|Leave. menu_sneak_third_legion_failed_nonhuman|As you draw closer to the entrance to the fort, you spot a few Legion guards keeping watch over the gate. You notice that they seem to be letting anyone with proper Legion equipment through without hesitation, but as you are not human you will have little chance to disguise yourself. Perhaps you should help the Legion in some battles so they will view you as a friend... mno_leave.39|Leave. menu_third_legion_stronghold|A large fortress stands before you, in some state of disrepair. mno_approach_stronghold|Approach the walls. mno_attack_stronghold|Prepare ladders and enter the stronghold. mno_attack_stronghold_door|Exit to the camp. mno_enter_stronghold|Enter the stronghold. mno_wait_assassins|Wait at the stronghold for the assault. mno_leave.15|Leave. menu_venetor_complete|{s25} mno_continue.45|Continue... mno_continue_90|Continue... menu_venetor_victory|The last of Ral'Daiun's mercenary army lays defeated at the walls of Venetor. mno_continue.91|Continue... menu_venetor_defeat|Ral'Daiun's mercenary army overruns the valiant defence mounted by the Third Legion and {playername}. Though you manage to slip out a side exit with Atanos Austad and evade capture, as you ride away from the stronghold you see plumes of smoke rising from inside as the Assassins raze it to the ground. mno_continue_91|Continue... menu_austad_arrival|As you and your men are starting to get restless, you hear some commotion outside and suddenly the gate swings open. You grab your weapons and go to investigate. mno_continue.46|Continue... menu_venetor_defence|You quickly go and alert your men of the impending attack. Soon, they are battle ready, and you join Atanos Austad and Visavo Hendrus on the allure of the stronghold. Soon enough, you spot the red hoods of the Assassins' vanguard in the distance. mno_begin_battle|Defend Venetor. menu_venetor_defence_battle|The forces of the Assassins of Ral'Daiun are attacking the stronghold. mno_venetor_defend|Lead your soldiers in the defence. menu_sneak_third_legion_succeeded|Disguised in the equipment of a soldier of the Third, you fool the guards and make your way into the fort. mno_continue_92|Continue... mno_continue_92_door|Exit to the camp. mno_leave.29|Leave. menu_sneak_third_legion_friendly|After your deeds in support of the Third, the guards recognize you as a friend and welcome you into the fort. mno_continue.72|Continue... mno_continue.72_door|Exit to the camp. mno_leave.16|Leave. menu_third_legion_attack|You prepare to attack the Third Legion's fort. mno_third_legion_attack|Lead your soldiers in an assault. mno_leave.36|Go back. menu_mysterious_place|You are at a mysterious place... mno_enter_scene_4|Enter ... mno_enter_scene_4_door|Exit to the camp. mno_leave.17|Leave. menu_grazir_shrine|You stumble upon a seemingly abandoned fort in the woods. However, as you edge closer, you begin hearing whispers and screeches in the back of your mind. You carefully make your way through the gates and read a faded inscription saying, 'The Shrine of Grazir. Outsiders of the Sect, beware ...' You ... mno_enter_scene_1|Go inside the shrine for a closer look. Maybe there are ancient relics that can be found ... mno_enter_scene_1_door|Exit to the camp. mno_leave.30|Leave. menu_grazir_complete|{s25} mno_continue_93|Continue... mno_continue.47|Continue... menu_demon_shrine|You visit the Grazir Shrine. mno_talk_shrine|Go and talk to the Grazir Priests to join their Order. mno_leave.18|Leave. menu_galwe_library|On the outskirts of the city of Galwe you find a palatial building overlooking the Amber Sea. You pass by groups of scholars coming and going from the manor, many carrying heavy stacks of books. mno_visit_library|Visit the great library. mno_visit_library_door|Exit the area. mno_buy_from_library|Buy some books. mno_buy_from_library_door|Exit the area. mno_leave.41|Leave. menu_fountain_temple|As you approach the clandestine gorge, you hear the rush of water as the sounds of civilization around you fade away. You decide to... mno_enter_scene_3|Enter. mno_enter_scene_3_door|Exit to the camp. mno_leave.19|Leave. menu_abandoned_house_one|You encounter an abandoned homestead, but there's still fire burning. Someone must be here, or has been here recently. mno_enter_abandoned_house_one|Enter. mno_leave.31|Leave. menu_lair_pirate|After venturing through miles of dense jungle and intense heat, you spot a small island off the shore of an inland sea. You decide to... mno_enter_scene_2|Build a makeshift boat and take a small scouting party to the island. mno_enter_scene_2_door|Exit to the camp. mno_leave.20|Return to the jungle. menu_start_game_new_backstory_northern|You disembark from your ship in disgrace... mno_continue_94|Continue... mno_go_back_14|Quit game. menu_returning_to_hylr2|You land on Hylr. mno_continue.85|Continue... menu_svafar_duel_menu|You prepare to fight. menu_returning_to_hylr|You are on a boat. mno_return_to_hylr_menu|Return to Hylr. menu_halduril_gravediggers|You enter a gravesite.. mno_enter_the_graveyard_menu|Continue... menu_player_camp|{s13} mno_continue_95|Enter the camp. mno_go_back_23|Leave menu_start_game_new_backstory_human_tropical|Stepping onto the beach, you are approached by a few Aroulo natives... mno_continue.48|Continue... mno_go_back_15|Quit game. menu_start_game_new_backstory_dwarf_karnoth|You decide to investigate... mno_continue_96|Continue... mno_go_back_31|Quit game. menu_backstory_dwarf_karnoth_killed_demon|You have cleansed the mine of the Grazir worshippers, and the master of the mine gives you a reward- such a reward that you would never have to work in the mine again, 3000 gold. He also agrees that your mother will be provided for. The ironfist who you squired with recognizes your valor, saying there is nothing more for him to teach you. The world is yours for the taking, adventurer. mno_continue.73|Continue... menu_backstory_human_tropical_killed_aroulo|You have killed the natives and taken their things, no doubt you have angered the Aroulo. mno_continue_97|Continue... menu_backstory_human_tropical_visit_village|You follow the native back to his village... mno_continue.49|Continue... menu_perisno_inn_first_time|Seemingly in the middle of nowhere you find a inn... mno_interior|Enter the Inn. mno_interior_door|Darkforest Inn mno_exterior_1|Approach the tavern... mno_exterior_1_door|Outdoors mno_leave.37|Leave... menu_perisno_inn|You are at the Darkforest Inn. mno_exterior_2|Explore outside. mno_exterior_2_door|Outdoors mno_campaign_map_inns_buy_drinks|Buy some refreshments for yourself and your company. (100 Aurums) mno_campaign_map_inns_rent_room_24_hours|Arrange for lodgings for a day. (1000 Aurums) mno_leave.21|Leave. menu_et_repair_village|{s11} {s12} mno_continue_98|Repair the village. mno_go_back_16|Forget it. menu_et_krysanna_duel_menu|You stand before Eriallen Krysanna. mno_end_fight|Leave. menu_world_map_soldier|What do you need to do soldier? mno_join_commander_battle|Follow the commander into battle. mno_enter_town|Enter stationed town. mno_commander|Request audience with your commander. mno_revolt|Revolt against the commander! mno_desert|Desert the army.(keep equipment but lose relations) mno_report|Commander's Report mno_return_to_duty|Return to duty. menu_commander_aud|Your request for a meeting is relayed to your commander's camp, and finally {s6} appears from their tent to speak with you. mno_continue_tent_conversation|Continue... mno_reject_talk_lord|No, nevermind. menu_ask_revolt|Are you sure you want to revolt? mno_confirm_revolt|Yes, {s6} will be the death of us all, it is time to act! mno_reject_revolt|No, I am loyal to {s6}. menu_revolt|Do you want to release the prisoners to help your men? mno_revolt_prisoners|Yes, I will take the risk for a greater advantage. mno_revolt_no_prisoners|No, I don't trust prisoners. menu_ask_desert|Do you want to desert? mno_confirm_desert|Yes, this is pointless. mno_reject_desert|No, I am loyal to my commander. menu_desert|While in the army you've made some good friends. Some could possibly follow you. mno_desert_party|Try to convince them to follow you. mno_desert_alone|No, I have a better chance alone. menu_upgrade_path|In recognition of your excellent service, you have been promoted. mno_upgrade_path_1|{s66} mno_upgrade_path_2|{s67} menu_troop_tree_switch_modes|I shouldn't see this. This should automatically be hidden by a new presentation. mno_continue_troop_switch_modes|Leave... menu_prs_switch_modes|I shouldn't see this. This should automatically be hidden by a new presentation. mno_continue_switch_modes|Leave...
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awk/awk Titles in this Wiki Another world is mine-アナザー:ワールドイズマイン Creator Links NicoNicoVideo User Page NicoNicoVideo Mylist - WorkList HP YT channel Related Links YT Playlist Creator Info awk does not make an original song. As for the existence like him who can get many view counts only by cover music and a parody, it is unusual. That means that his selection of songs and his control technic of Vocaloid are excellent. -- (ymiyass900) 2009-06-08 12 03 01 Name Add post すべてのコメントを見る Added Modified by ymiyass900 _
https://w.atwiki.jp/pokecharaneta/pages/12499.html
Hawkeye 敵 動画 コメント 1988年にThalamusから発売されたアクションゲームソフト。 敵 ケッキングorゴリランダー:名称不明(ゴリラ) カメテテ:名称不明(手) サンド:名称不明(アルマジロ) ころがる必須 動画 コメント 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/riftinfo/pages/81.html
* Name Point SkillType MaxRank Range CastTime CoolDown CastCost Description 原文 Elemental Flux 0 Passive 5 - - - - 攻撃がヒットした時のBlade buffの発動率を3/6/9/12/15%上昇させる。 原文 elemental-flux Elemental Precision 0 Passive 5 - - - - 非物理攻撃(non physical attack)時のターゲットのレジストを2/4/6/8/10%無視する。 原文 Burning Blood 5 Passive 3 - - - - ダメージを受けた時、10/20/30%の確立でWarriorのAPの20%をFireダメージとして攻撃者に与える。 原文 Surging Energy 5 Passive 2 - - - - 攻撃がヒットした時、25/50%の確立で次に使用するBuilder Ability(Attack Pointが増えるスキル)の消費パワーが25%減少する。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Elemental Empowerment 5 Active 3 - - - - ダメージが2/4/6%上昇する。 原文{ Fiery Burst 5 Active 1 - - 15 15 このスキルを使用した後に使う攻撃アビリティは、追加で対象に15秒間Fireダメージを与える。効果時間15秒。Attack Powerと消費するAttack Pointでダメージが変化。このスキルはGlobal Cooldownを消費しない。 原文 Wind Spear 10 Active 1 20 - 30 10 【Utility】対象に3秒間のスタンを与える。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Affinity 10 Passive 5 - - - - エレメンタルダメージを2/4/6/8/10%減少させる。非物理ダメージを1/2/3/4/5%上昇させる。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Scald 10 Passive 2 - - - - Fiery Burstの効果を受けている敵は、Icy Burstを受けた時にAttack Powerの5/10/15(10/20/30)%の追加Airダメージを受けるようになる。Icy Burst使用時のAPの消費量により効果が増加。 原文 Blade of Elemental Affinity 15 Active 1 - - - 10 【Buff】Builderアビリティのヒット時に25%の確立でAPの20%分をヒールする。Recovery Posture(Warlord),Way of the Sun(Paragon)のアビリティとは重複しない。効果時間1時間。 原文 Improved Avatar 15 Passive 2 - - - - Avatar of WindのDodgeボーナスが13/16%へ上昇、Avatar of Waterのダメージ軽減ボーナスが7/10%へ上昇、Avatar of Flameのダメージが10/20%上昇、Avatar of the Riftのダメージボーナスが20/25%へ上昇する。 原文 Elemental Caress 15 Passive 2 - - - - ダメージによるThreat上昇が25/50%減少する。ダメージが2/4%上昇。 原文 Elemental Touch 15 Passive 3 - - - - アビリティによる攻撃をする時、33/66/100%の確率で、アタックパワーの15%分のAirダメージを与える。 原文 Fork 20 Active 1 - - 1 10 【buff】このアビリティを使った次に使うSpear系のアビリティは、5体の対象にヒットする。このスキルはGlobal Cooldownを消費しない。(筆者注釈)Rift Spearに使った場合、射線上にダメージを利用できれば1発で1体に5回ダメージも可能。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Burst Capacitor 20 Passive 5 - - - - Burst系とScaldのダメージが8/16/24/32/40%上昇する。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Stoneshield 20 Active 1 - - 30 10 【Buff】ダメージの50%を吸収するシールドを張る。効果時間30秒。このアビリティはGlobal Cooldownを消費しない。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Synergy 25 Passive 1 - - - - Teleport系アビリティのパワーコストが50%減少する。全てのFinisherのダメージが5%上昇する。 原文 Enhanced Burst 25 Passive 2 - - - - Burstアビリティが当たった時、非物理ダメージが10/20%上昇。効果時間6秒間。 原文 Rift Storm 25 Active 1 - - 30 20 【Buff】Rift Stormを展開する。発動時のアタックパワーに応じたダメージを、6秒間5体までの対象に与える。(筆者注釈)0.5秒ごとにダメージ、計12回。Ver2.3現在12回全てにElemental Touch/Blade系/Item Procも判定付きの為、表記よりダメージが出る。Buff扱いなので発動後同時に別の攻撃ができる。 原文 Elemental Weapon 25 Passive 2 - - - - Elemental Touchのダメージを50/100%上昇させる。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 RIft Familiarity 30 Passive 2 - - - Teleportの距離が3/6m伸びる。Elementalダメージが5/10%上昇。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 RIft Barrage 30 Active 1 20 - 60 10 【Utility】指定範囲の8体までに3秒間スタンを与える。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Downpour 30 Passive 2 - - - - Rift Stormの持続時間を1/2秒延長する。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Improved Frost Strike 30 Passive 2 - - - - Frost StrikeのElementalダメージアップのdebuff効果が10/20%上乗せ。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Avatar of Flame 35 Active 1 - - - 10 【Buff】Abilityを受けた際に20%の確立でFireダメージで反撃。Avatarスペルは1つしかアクティブに出来ない。効果時間1時間。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Quick Burst 35 Passive 1 - - - - Burstアビリティに対するAttack PowerとWeapon Damage Contributionの効果を40%上昇させる。Burstアビリティのパワーコストを40%減少させる。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Intensify 35 Passive 3 - - - - Critical Hit DamageとCritical Hit Chanceを2/4/6%上昇させる。 原文 imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 Rift Implosion 40 Active 1 20 - - 10 【Range】【Debuff】対象にDebuffを付与し、8秒後にAirダメージを与える。スキル使用時に同時にImplosion Surgeも付与し、使用者のアビリティヒット毎にImplosion SurgeのStackが増える。最大5Stack。1Stack毎にRift Implosion発動時のダメージが5%上昇する。 原文
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ROOT UNIT_NAME UNIT_TYPENAME UNIT_GRAPH UNIT _GRAFT 日本語 Citizen Citizen CITIZENS none 市民 Citizen Citizen Korean CITIZENSKOREAN Citizen 市民(朝鮮) Scholar Scholar SCHOLAR none 学者 Scholar Scholar Korean SCHOLARKOREAN Scholar 学者(朝鮮) General General GENERAL none 将軍 General General GENERALCTWE none 将軍(キャンペーンE) General General GENERALCTWW none 将軍(キャンペーンW) General General german GENERALGERMAN General 将軍(ドイツ) Spy Spy SPY none スパイ Caravan Caravan CARAVAN none 隊商 Armed Caravan Armed Caravan ArmedCaravan Caravan 武装隊商 Merchant Merchant MERCHANT none 商人 Armed Merchant Armed Merchant MERCHANTDUTCH Merchant 武装商人 Supply Wagon Supply Wagon SUPPLYWAGON none 補給車 Supply Wagon Supply Wagon American SUPPLYWAGONAMER Supply Wagon 補給車(アメリカ) Armed Supply Wagon Armed Supply Wagon ARMEDSUPPLYWAGON Supply Wagon 武装補給車 Militia Militia MILITIA none 民兵 Minuteman Minuteman MINUTEMAN none 民兵(マスケット) Partisan Partisan PARTISANS none パルチザン Scout Scout SCOUT none 探索兵 Scout Scout Korean SCOUTKOREAN Scout 探索兵(朝鮮) Explorer Explorer EXPLORER none 探索兵 Explorer Explorer Korean EXPLORERKOREAN Explorer 探索兵(朝鮮) Commando Commando COMMANDO none コマンド隊 Commando Commando Spanish COMMANDOSPANISH Commando コマンド隊(スペイン) Special Forces Special Forces SPECIALFORCES none 特殊部隊 Special Forces Special Forces Spanish SPECIALFORCESSPANISH Special Forces 特殊部隊(スペイン) Elite Special Forces Elite Special Forces ELITESPECIAL none 精鋭特殊部隊 Elite Special Forces Elite Special Forces Spanish ELITESPECIALSPANISH Elite Special Forces 精鋭特殊部隊(スペイン) Takohs takohs IRQSCOUT Scout タコース Akweks akweks IRQEXPLORER Explorer アクウェク Okwari okwari IRQCOMMANDO Commando オクワリ Slingers Slingers SLINGERS none 投石兵 Javelineers Javelineers JAVELINEERS none 投槍兵 Elite Javelineers Elite Javelineers PELTASTS none 精鋭投槍兵 Atl-Atls Atl-Atls ATLATL Slingers アステカ投槍兵 Royal Atl-Atls Royal Atl-Atls ATLATLELITE Javelineers ロイヤルアステカ投槍兵 Xopilli Atl-Atls Xopilli Atl-Atls XOPILLIATLATL Elite Javelineers ツォピィリ投槍兵 Balamob Slingers Balamob Slingers BAMOBSLINGERS Slingers バラモブ投石兵 Royal Balamob Slingers Royal Balamob Slingers BAMOBSLINGERSELITE Javelineers ロイヤルバラモブ投石兵 Eagle Balamob Slingers Eagle Balamob Slingers EAGLEBALSLINGERS Elite Javelineers イーグルバラモブ投石兵 Inti Clubmen Inti Clubmen INTICLUBMEN Javelineers インカこん棒戦士 Inti Macemen Inti Macemen INTIMACEMEN Elite Javelineers インカ槌矛戦士 Umpakati Umpakati UMPAKATI Slingers アンパカティ Yangombi Umpakati Yangombi Umpakati YANGOMBIUMPAKATI Javelineers ヤンゴンビアンカパティ Impi Impi IMPI Elite Javelineers Impi Fire Lances Fire Lances FIRELANCES Elite Javelineers 火槍兵 Heavy Fire Lances Heavy Fire Lances FIRELANCEHEAVY Arquebusiers 重装火槍兵 Arquebusiers Arquebusiers ARQUEBUSIERS none 火縄銃兵 Musketeers Musketeers MUSKETEERS none マスケット銃兵 Riflemen Riflemen RIFLEMEN none ライフル銃兵 Riflemen Riflemen german RIFLEMENGERMAN Riflemen ライフル銃兵(ドイツ) Infantry Infantry INFANTRY none 歩兵 Infantry Infantry german INFANTRYGER Infantry 歩兵(ドイツ) Assault Infantry Assault Infantry ASSAULTINFANTRY none 突撃歩兵 Assault Infantry Assault Infantry ASSAULTINFANTRYCTWE none 突撃歩兵(キャンペーンE) Assault Infantry Assault Infantry ASSAULTINFANTRYCTWW none 突撃歩兵(キャンペーンW) Red Guards Infantry Red Guards Infantry REDGUARD Infantry 紅衛兵 Shock Infantry Shock Infantry SHOCKINFANTRY Assault Infantry 強襲兵 Volksgrenadiers Volksgrenadiers INFANTRYGERMAN Infantry 擲弾兵 Jaguar Infantry Jaguar Infantry JAGINFANTRY Infantry ジャガー歩兵 Jaguar Assault Infantry Jaguar Assault Infantry JAGUARASSAULTINF Assault Infantry ジャガー突撃兵 Janissaries Janissaries JANISSARY Arquebusiers 親衛隊 Royal Janissaries Royal Janissaries JANISSARYROYAL Musketeers 精鋭親衛隊 Highlanders Highlanders HIGHLANDER Musketeers 高地連隊兵 Black Watch Black Watch HIGHLANDERELITE Riflemen ブラックウォッチ連隊 Manchu Musketeers Manchu Musketeers MANCHUMUSKETEERS Musketeers 清軍マスケット銃兵 Manchu Riflemen Manchu Riflemen MANCHURIFLEMEN Riflemen 清軍ライフル銃兵 Manchu Infantry Manchu Infantry MANCHUINFANTRY Infantry 清軍歩兵 Continental Marines Marines MARINES Musketeers 海兵隊銃兵 Marine Riflemen Marine Riflemen MARINERIFLEMEN Riflemen 海兵隊ライフル兵 Marine Infantry Marine Infantry MARINEINFANTRY Infantry 海兵隊歩兵 Assault Marines Assault Marines ASSAULTMARINES Assault Infantry 海兵隊突撃兵 Machine Gun Machine Gun MACHINEGUN none 機関銃 Machine Gun Machine Gun german MACHINEGUNGERMAN Machine Gun 機関銃(ドイツ) Heavy Machine Gun Heavy Machine Gun HVYMACHINEGUN none 重機関銃 Heavy Machine Gun Heavy Machine Gun german HVYMACHINEGUNGERMAN Heavy Machine Gun 重機関銃(ドイツ) Advanced Machine Gun Advanced Machine Gun ADVMACHINEGUN none 機関砲 Advanced Machine Gun Advanced Machine Gun ADVMACHINEGUNCTWE none 機関砲(キャンペーンE) Advanced Machine Gun Advanced Machine Gun ADVMACHINEGUNCTWW none 機関砲(キャンペーンW) MG42 MG42 HVYMACHINEGUNGER Heavy Machine Gun MG42機関銃 Flamethrower Flamethrower FLAMETHROWER none 火炎放射兵 Hoplites Hoplites HOPLITE none 装甲歩兵 Phalanx Phalanx PHALANX none ファランクス Pikemen Pikemen PIKEMEN none 槍兵 Elite Pikemen Elite Pikemen PIKEMENELITE none 精鋭槍兵 Fusiliers Fusiliers FUSILIER none フュージリア銃兵 Anti-tank Rifle Anti-tank Rifle ANTITANKRIFLE none 対戦車ライフル Anti-tank Rifle Anti-tank Rifle german ANTITANKRIFLEGERMAN Anti-tank Rifle 対戦車ライフル(ドイツ) Bazooka Bazooka BAZOOKA none バズーカ砲 Bazooka Bazooka german BAZOOKAGERMAN Bazooka バズーカ砲(ドイツ) Anti-Tank Missile Anti-Tank Missile TOW none 対戦車ミサイル Anti-Tank Missile Anti-Tank Missile TOWCTWE none 対戦車ミサイル(キャンペーンE) Anti-Tank Missile Anti-Tank Missile TOWCTWW none 対戦車ミサイル(キャンペーンW) Recoilless Gun Recoilless Gun RECOILGUN Bazooka 無反動砲 Dragon AT Missile Dragon AT Missile DRAGON Anti-Tank Missile ドラゴン対戦車ミサイル Legions Legions LEGION Phalanx レギオン Caesar s Legions Caesar s Legions LEGIONELITE Pikemen ローマレギオン Praetorian Guards Praetorian Guards PIKELEGION Elite Pikemen 近衛軍 Scutari Scutari SCUTARI Phalanx スクタリ Royal Scutari Royal Scutari SCUTARIELITE Pikemen ロイヤルスクタリ Tercios Tercios SWORDSMEN Elite Pikemen テルシオ Royal Tercios Royal Tercios SWORDSMENELITE Fusiliers ロイヤルテルシオ Solduri Solduri SOLDURI Hoplites ソルドゥーリ Barbarians Barbarians BARBARIAN Phalanx 長剣戦士 Vandals Vandals BARBARIANVANDALS Pikemen バンダル Landsknechts Landsknechts BARBARIANLANDS Elite Pikemen ランツクネヒト Ashigaru Spearmen Ashigaru Spearmen ASHIGARU Hoplites 足軽 Bushi Bushi BUSHI Phalanx 精鋭足軽 Elite Bushi Elite Bushi BUSHIELITE Pikemen 武士 Samurai Samurai SAMURAI Elite Pikemen 精鋭武士 Gun Samurai Gun Samurai GUNSAMURAI Fusiliers 鉄砲武士 Immortals Immortals IMMORTAL Hoplites イモータル Anusiya Anusiya ANUSIYA Phalanx アヌーシャ Athanatoi Athanatoi ATHANATOI Pikemen アタナトイ Arqimmortal Arquebus Immortal ARQIMMORTAL Elite Pikemen イモータル火縄銃兵 Spearmen Spearmen SPEARMEN Hoplites 矛兵 Mohawk Spearmen Mohawk Spearmen MOHAWK Phalanx モホーク矛兵 Heavy Mohawk Spearmen Heavy Mohawk Spearmen HEAVYMOHAWK Pikemen モホーク重装矛兵 Elite Mohawk Spearmen Elite Mohawk Spearmen ELITEMOHAWK Elite Pikemen エリート重装矛兵 Bowmen Bowmen BOWMEN none 弓兵 Archers Archers ARCHERS none 射手 Crossbowmen Crossbowmen CROSSBOWMEN none 石弓兵 Heavy Archers Heavy Archers HEAVYARCHERS Crossbowmen 重装射手 Kushite Archers Kushite Archers KUSHARCHERS Archers クシテ射手 Royal Kushite Archers Royal Kushite Archers KUSHARCHERSELITE Crossbowmen ロイヤルクシテ射手 Apedemak Archers Apedemak Archers APEDEMAK none アパデマク射手 Longbowmen Longbowmen LONGBOWMEN Archers 大弓兵 King s Longbowmen King s Longbowmen LONGBOWMENELITE Crossbowmen 英国大弓兵 King s Yeomanry King s Yeomanry KINGSYEOMANRY none 義勇農騎兵団 Hwarang Hwarang HWARANG Bowmen ファラン Elite Hwarang Elite Hwarang HWARANGELITE Archers 中装ファラン Royal Hwarang Royal Hwarang KORYOHWARANG Crossbowmen ロイヤルファラン Elite Royal Hwarang Elite Royal Hwarang CHOSONHWARANG none エリートロイヤルファラン Immortal Bowmen Immortal Bowmen IMMORTALBOW none (イモータル弓兵) Anusiya Archers Anusiya Archers ATHANATOIBOW none (アヌーシャ弓兵) Athanatoi Archers Athanatoi Archers ATHANATOIBOW none (アタナトイ弓兵) Horse Archer Horse Archer HORSEARCHER none 弓騎兵 Heavy Horse Archer Heavy Horse Archer HEAVYCAVARCHER none 精鋭弓騎兵 Dragoon Dragoon DRAGOON none 竜騎兵 Carabineer Carabineer CARBINEER none 銃騎兵 Camel Archer Camel Archer CAMELARCHER Horse Archer ラクダ射手 Heavy Camel Archer Heavy Camel Archer HEAVYCAMARCHER Heavy Horse Archer 重装ラクダ射手 Camel Raider Camel Raider CAMELRAIDER Dragoon ラクダ突撃兵 Camel Corps Camel Corps CAMELCORPS Carabineer ラクダ兵団 Chariot Chariot CHARIOT Horse Archer 戦闘馬車 Heavy Chariot Heavy Chariot HEAVYCHARIOT Heavy Horse Archer 大型戦闘馬車 Mameluke Mameluke MAMELUKE Dragoon マムルーク Royal Mameluke Royal Mameluke ROYALMAMELUKE Carabineer ロイヤルマムルーク Nomad Nomad NOMADS Horse Archer モンゴル軽騎馬射手 Steppe Nomad Steppe Nomad ELITENOMADS Heavy Horse Archer ステッペモンゴル軽騎馬射手 Conquistador CONQUISTADOR CONQUISTADOR Dragoon (コンキスタドール) Elite Conquistador ECONQUISTADOR ECONQUISTADOR Carabineer (エリートコンキスタドール) Horde Horde HORDE Dragoon モンゴル重装騎馬射手 Golden Horde Golden Horde GOLDENHORDE Carabineer エリートモンゴル重装騎馬射手 Sunka Wakan Sunka Wakan SUNKAWAKAN Horse Archer シュンカワカン Eagle Feather Horse Eagle Feather Horse EAGLEFEATHER Heavy Horse Archer イーグルフェザー騎兵 Musket Horse Musket Horse MUSKETHORSE Dragoon マスケット銃騎兵 Repeating Rifle Horse Repeating Rifle Horse RIFLEHORSE Carabineer 連発式ライフル銃騎兵 Light Horse Light Horse LIGHTHORSE none 軽装乗馬兵 Light Cavalry Light Cavalry LIGHTCAVALRY none 軽騎兵 Elite Light Cavalry Elite Light Cavalry LTCAVALRYELITE none 精鋭軽騎兵 Hussar Hussar HUSSAR none ハザーエ Light Camel Light Camel LIGHTCAMEL Light Horse 軽ラクダ騎兵 Camel Warrior Camel Warrior CAMELRIDER Light Cavalry ラクダ戦士 Elite Camel Warrior Elite Camel Warrior ELITECAMEL Elite Light Cavalry 精鋭ラクダ戦士 Armored Car Armored Car ARMOREDSCOUTCAR none 装甲車 Armored Car Greyhound GREYHOUND Armored Car (グレイハウンド) Armored Scout Car Armored Scout Car ARMOREDCAR none 装甲偵察車 Armored Scout Car Armored Scout Car2 ARMOREDCAR2 Armored Scout Car 装甲偵察車2 Armored Cavalry Armored Cavalry ARMOREDCAVALRY none 新鋭装甲車 Armored Cavalry Armored Cavalry ARMOREDCAVALRYCTWE Armored Cavalry 新鋭装甲車(キャンペーンE) Armored Cavalry Armored Cavalry ARMOREDCAVALRYCTWW Armored Cavalry 新鋭装甲車(キャンペーンW) Armored Cavalry BMP BMP Armored Cavalry BMP Rusiny Lancer Rusiny Lancer RUSINYLANCER Light Cavalry ラシニー槍騎兵 Cossack Cossack COSSACK Elite Light Cavalry コサック Don Cossack Don Cossack DONCOSSACK Hussar ドンコサック Cataphract Cataphract CATAPHRACT none 鎖鎧兵 Knight Knight KNIGHTS none 騎士 Heavy Knight Heavy Knight KNIGHTSELITE none 重騎士 Cuirassier Cuirassier CUIRASSIER none 胸甲騎兵 Companion Companion COMPANION Cataphract ギリシャ騎士 Royal Companion Royal Companion COMPANIONELITE Knight ロイヤルギリシャ騎士 Stratiotai Stratiotai STRATIOTAI Heavy Knight ストラティオタイ Royal Stratiotai Royal Stratiotai STRATIOTAIHEAVY Cuirassier ロイヤルストラティオタイ Chevalier Chevalier CHEVALIER Cataphract シュヴァリエ Heavy Chevalier Heavy Chevalier CHEVALIERHEAVY Knight 重装シュヴァリエ Horse Grenadier Horse Grenadier HORSEGRENADIER Heavy Knight 擲弾騎兵 Horse Guard Grenadier Horse Guard Grenadier HORSEGUARDGREN Cuirassier 近衛擲弾騎兵 Light Tank Light Tank LIGHTTANK none 軽戦車 Light Tank Mark 4 MARK4 Light Tank 軽戦車(Mark4) Light Tank Mark 4d MARK4DES Light Tank 軽戦車(Mark4d) Light Tank A7V A7V Light Tank 軽戦車(A7V) Light Tank A7Vd A7VDES Light Tank 軽戦車(A7Vd) Tank Tank MEDIUMTANK none 戦車 Tank Churchilld CHURCHILLDES Tank 戦車(チャーチルd) Tank Sherman SHERMAN Tank 戦車(シャーマン) Tank Shermand SHERMANDES Tank 戦車(シャーマンd) Tank T34 T34 Tank 戦車(T34) Tank Chiha CHIHA Tank 戦車(チハ) Tank Panzer PANZER Tank 戦車(パンター/パンツァー) Main Battle Tank Main Battle Tank HEAVYTANK none 主力戦車 Main Battle Tank T80d HEAVYTANKCTWE Main Battle Tank 主力戦車(T80d:キャンペーンE) Main Battle Tank T80d HEAVYTANKCTWW Main Battle Tank 主力戦車(T80d:キャンペーンW) Main Battle Tank Abram ABRAM Main Battle Tank 主力戦車(エイブラムス) Main Battle Tank Abramd ABRAMDES Main Battle Tank 主力戦車(エイブラムスd) Main Battle Tank T80 T80 Main Battle Tank 主力戦車(T80) Main Battle Tank T80d T80DES Main Battle Tank 主力戦車(T80d) Tiger Tank Tiger Tank TIGERTANK Tank ティーガー Leopard Tank Leopard Tank LEOPARDTANK Main Battle Tank レオパルド T80 Tank T80 Tank RUSSHEAVYTANK Main Battle Tank T80 War Elephant War Elephant HVYELEPHANT none 象兵 Mahout Mahout MAHOUT none 精鋭象兵 Gun Mahout Gun Mahout GUNMAHOUT none 騎象銃兵 Culverin Mahout Culverin Mahout CULMAHOUT none カルバリン騎象銃兵 Catapult Catapult CATAPULT none 投石器 Trebuchet Trebuchet TREBUCHET none 強化型投石器 Bombard Bombard BOMBARD none 射石砲 Cannon Cannon CANNON none 大砲 Artillery Artillery ARTILLERY none 榴弾砲 Artillery Artillery german ARTILLERYGERMAN Artillery 榴弾砲(ドイツ) Howitzer Howitzer HOWITZER none 自走榴弾砲 Howitzer Howitzer german HUMMEL Howitzer 自走榴弾砲(ドイツ) Rocket Artillery Rocket Artillery MLRS none ロケット弾発射システム Mortar Mortar MORTAR Cannon 臼砲 Siege Mortar Siege Mortar SIEGEMORTAR Artillery 攻城臼砲 Basilica Bombard Basilica Bombard BASILICABOMBARD Bombard バシリカ射石砲 Basilica Cannon Basilica Cannon BASILICACANNON Cannon バシリカ大砲 Katyusha Rocket Katyusha Rocket KATYUSHA Howitzer カチューシャロケット砲 Flaming Arrow Flaming Arrow FLAMINGARROW Catapult 火矢 Heavy Flaming Arrow Heavy Flaming Arrow HVYFLAMINGARROW Trebuchet 強化型火矢 Anti-Aircraft Gun Anti-Aircraft Gun AAGUN none 自走対空機関砲 Anti-Aircraft Battery Anti-Aircraft Battery FLAKGUN none 自走高射砲 Anti-Aircraft Battery Anti-Aircraft Battery German FLAKGUNGERMAN Anti-Aircraft Battery 自走高射砲(ドイツ) Anti-Aircraft Missile Anti-Aircraft Missile AVENGER none 自走対空ミサイル Anti-Aircraft Missile Anti-Aircraft Missile2 AVENGERCTWE Anti-Aircraft Missile 自走対空ミサイル(キャンペーンE) Anti-Aircraft Missile Anti-Aircraft Missile3 AVENGERCTWW Anti-Aircraft Missile 自走対空ミサイル(キャンペーンW) Biplane Biplane BIPLANE none 複葉機 Biplane Albatross ALBATROSS Biplane 複葉機(アルバトロス) Fighter Fighter FIGHTER none 戦闘機 Fighter P40 P40 Fighter 戦闘機() Fighter P40d P40DES Fighter 戦闘機() Fighter ME109 ME109 Fighter 戦闘機() Fighter ZERO FIGHTERZERO Fighter 戦闘機() Fighter Mustang MUSTANG Fighter 戦闘機() Jet Fighter Jet Fighter JETFIGHTER none ジェット戦闘機 Jet Fighter Mirage MIRAGE Jet Fighter ジェット戦闘機(ミラージュ) Jet Fighter Tornado TORNADO Jet Fighter ジェット戦闘機() Jet Fighter Tornado2 TORNADODES Jet Fighter ジェット戦闘機() Jet Fighter Mig MIG Jet Fighter ジェット戦闘機(ミグ) Jet Fighter Migd MIGDES Jet Fighter ジェット戦闘機(ミグd) Advanced Fighter Advanced Fighter ADVFIGHTER none 高性能戦闘機 Hawk Fighter Hawk Fighter HAWKFB Fighter ホーク戦闘機 Eagle Fighter Eagle Fighter EAGLEFB Jet Fighter コンドル戦闘機 Bomber Bomber BOMBER none 爆撃機 Strategic Bomber Strategic Bomber STRATEGICBOMBER none 戦略爆撃機 Stealth Bomber Stealth Bomber STEALTHBOMBER none ステルス爆撃機 Lancaster Bomber Lancaster Bomber LANCASTERBOMBER Bomber ランカスター爆撃機 Fighter Bomber Fighter Bomber FIGHTERBOMBER none 戦闘爆撃機 Jet Fighter Bomber Jet Fighter Bomber JETFIGHTERBOMBER none ジェット戦闘爆撃機 Helicopter Helicopter HELICOPTER none ヘリコプター Attack Helicopter Attack Helicopter ATTACKHELICOPTER none 攻撃型ヘリコプター Attack Helicopter HIND HIND Attack Helicopter 攻撃型ヘリコプター(HIND) V2 Rocket V2 Rocket V2ROCKET none V2ロケット Cruise Missile Cruise Missile CRUISEMISSILE none 巡航ミサイル Nuclear Missile Nuclear Missile NUCLEARMISSILE none 核弾頭ミサイル Nuclear ICBM Nuclear ICBM NUCLEARICBMMISSILE none ICBM Fishermen Fishermen FISHERMEN none 漁船 Merchant Fleet Merchant Fleet MERCHANTFLEET none 商人船舶 Modern Merchant Fleet Modern Merchant Fleet MODMERCHANTFLEET none 近代商人船舶 Transport Barge Transport Barge TRANSPORT none 輸送船 Transport Galleon Transport Galleon TRANSPORTGALLEON none ガリオン型輸送船 Transport Freighter Transport Freighter XPORTFREIGHT none 輸送船 Bark Bark BARK none バーク船 Dromon Dromon DROMON none 貨物船 Caravel Caravel CARAVEL none 小型帆船 Corvette Corvette CORVETTE none コルベット艦 Sloop Sloop SLOOP none スループ型帆船 Destroyer Destroyer DESTROYER none 駆逐艦 Cruiser Cruiser CRUISER none 巡洋艦 Missile Cruiser Missile Cruiser MISSILECRUISER none ミサイル巡洋艦 Brig Brig BRIG Caravel ブリッグ型帆船 Fluyt Fluyt FLUYT Corvette フライト型帆船 Clipper Clipper CLIPPER Sloop クリッパー型帆船 Fire Raft Fire Raft FIRERAFT none 焼討いかだ Heavy Fire Raft Heavy Fire Raft HEAVYFIRERAFT none 大型焼討いかだ Fireship Fireship FIRESHIP none 焼討船 Heavy Fireship Heavy Fireship HEAVYFIRESHIP none 大型焼討船 Submarine Submarine SUBMARINE none 潜水艦 Attack Submarine Attack Submarine ATTACKSUB none 攻撃型潜水艦 Trireme Trireme TRIREME none 三段オールガレー船 Galley Galley GALLEY none ガレー船 Carrack Carrack GALLEON none 武装商船 Frigate Frigate FRIGATE none フリゲート Man o War Man o War MANOWAR none 戦列艦 Siegeship Siegeship SIEGESHIP none Bomb Vessel Bomb Vessel BOMBARDSHIP none 臼砲艦 Bomb Ketch Bomb Ketch MORTARSHIP none ボムケッチ Dreadnought Dreadnought DREADNOUGHT none ドレッドノート級戦艦 Battleship Battleship BATTLESHIP none 超弩級戦艦 Advanced Battleship Advanced Battleship ADVANCEDBATTLESHIP none 最新鋭戦艦 Aircraft Carrier Aircraft Carrier AIRCRAFTCARRIER none 航空母艦 The Despot The Despot THEDESPOT none 独裁者 The Senator The Senator THESENATOR none 議員 The Monarch The Monarch THEMONARCH none 君主 The President The President THEPRESIDENT none 大統領 The Comrade The Comrade THECITIZEN none 元帥 The CEO The CEO THECEO none CEO Alexander Alexander ALEXANDER none アレクサンドロス Napoleon Napoleon NAPOLEON none ナポレオン Parmenio Parmenio PARMENIO none パルメニオ Antipater Antipater ANTIPATER none アンティパトロス Ptolemy Ptolemy PTOLEMY none プトレマイオス Darius Darius DARIUS none ダレイオス Memnon Memnon MEMNON none メムノン Spitamenes Spitamenes SPITAMENES none スピタメネス Chandragupta Maurya Chandragupta Maurya CHANDRAGUPTA none マウリヤ朝チャンドラグプタ Porus Porus PORUS none ポルス Wellington Wellington WELLINGTON none ウェリントン Archduke Charles Archduke Charles CHARLES none シャルル大公 Djezzar Djezzar DJEZZAR none ジャザール Advisor Fouch? Advisor Fouche FOUCHE none フーシェ参謀 Commander Schwarzenberg Commander Schwarzenberg SCHWARZENBERG none シュワルツェンベルク司令官 General Blucher General Blucher BLUCHER none ブリュッヘル将軍 General Kutosov General Kutosov KUTOSOV none クトゥーゾフ将軍 Commander Paoli Commander Paoli PAOLI none パオリ司令官 War Chariot Darius Chariot DARIUSCHARIOT Horse Archer ダレイオス(戦闘馬車) Ship of the Line Ship of the Line MANOWAR Man o War 戦列艦 Junkers Junkers JUNKERS Musketeers ユンカース Patrol Jeep Patrol Jeep ARMOREDCAR Armored Scout Car パトロールジープ Guerilla Fighters South American Guerilla Fighters INFANTRY Infantry ゲリラ兵(南アメリカ) Guerilla Fighters African Guerilla Fighters INFANTRY Infantry ゲリラ兵(アフリカ) Guerilla Fighters Middle East Guerilla Fighters INFANTRY Infantry ゲリラ兵(中東) Guerilla Fighters Southeast Asian Guerilla Fighters INFANTRY Infantry ゲリラ兵(東南アジア) Bandeirantes Bandeirantes BANDEIRANTES Elite Pikemen バンデランテ Elite Bandeirantes Elite Bandeirantes BANDEIRANTESELITE Fusiliers エリートバンデランテ Red Coats Red Coats MUSKETEERS Musketeers レッドコート SAS SAS ELITESPECIAL Elite Special Forces SAS Harrier Jet Harrier Jet ADVFIGHTER Advanced Fighter ハリアー Patrol Boat Patrol Boat PTBOAT Cruiser 巡視船 Humvee Humvee HUMVEE none ハンビー Barbarian Archers Barbarian Archer BARBARIANARCHER Archers 先住民族射手 Barbarian Javelineers Barbarian Javelineers BARBARIANJAVELINEERS Javelineers 先住民族投槍兵 Barbarian Phalanx Barbarian Phalanx BARBARIANPHALANX Phalanx 先住民族槍兵 Greek Mercenaries Greek Mercenaries GREEKMERCS none ギリシャ傭兵 Imperial Guard Royal Guard ROYALGUARD Musketeers 皇宮警備隊 Galleon Galleon FRIGATE Frigate ガレオン船 Ironclad Ironclad IRONCLAD Sloop 装甲艦 Nuclear Missile Sub Nuclear Missile Sub TYPHOON Attack Submarine 核弾頭ミサイル潜水艦 Catapult Ship Catapult Ship MORTARSHIP Bomb Ketch 投石船 Fur Trapper Fur Trapper MERCHANTDUTCH Merchant 毛皮猟師 Boadicea Boudicea BOUDICEAN none ボウディッカ Wild Bird Wild Bird WILDBIRD none 野鳥 Flock Bird Flock Bird FLOCKBIRD none 鳥群 Gull Bird Gull Bird GULLBIRD none カモメ Farm Pig Farm Pig FARMPIG none 飼豚 Farm Chicken Farm Chicken FARMCHICKEN none 飼鶏 Herd Horse Herd Horse HERDHORSES none 馬群 Herd Sheep Herd Sheep HERDSHEEP none 羊群 Herd Bison Herd Bison HERDBISON none バイソン群 Herd Bear Herd Bear HERDBLACKBEAR none 熊群 Herd Fish Herd Fish HERDFISH none 魚群 Herd Whales Herd Whales HERDWHALES none 鯨群 Herd Peacock Herd Peacock HERDPEACOCKS none クジャク群
https://w.atwiki.jp/bannerlord/pages/19.html
M B2の日本語化に関する情報をまとめたページです。 M B2は、現在、公式に日本語ローカライズされ、日本語でプレイすることができます。 初期バージョンでは日本語訳が未実装だったため、かつては有志による日本語化Modが作られていましたが、現在は更新を停止しています。 このページでは、日本語化スレでよく言及されていた翻訳ツールなど、今後海外製のModを翻訳する際にも役に立つであろう、有志日本語化Mod時代に集められた知見を紹介しています。 また、やや不自然な公式日本語訳を修正するMod等に関する情報も、合わせて記載しています。 翻訳ツール一覧 Capture2Text 画面をキャプチャーし、文字を自動的に判別して翻訳してくれるツール。 Capture2Text公式ページ http //capture2text.sourceforge.net/ 紹介している外部サイト https //stellaris.space/capture2text/ DeepL Google翻訳よりも精度が高いと評判の翻訳機。 自然な文章に訳してくれるが、文章としての「自然さ」を重視するあまり、平気で一文まるまる飛ばして訳したり、ゲームの世界観に合わない訳をぶっ込んできたりする。 仮置きの訳として使うなら、必要最低限の質は保証されている。だが、海外製Modの日本語化パッチを作りたいのであれば、基本的には原文と訳文を比較して適切に修正することができる人向けのツールと言える。 https //www.deepl.com/ja/translator OCR2DeepL Capture2TextのOCR機能で読み込んだ文章を、DeepLに突っ込んでくれる連携用ツール。 とりあえず今プレイしている自分が読めればいいなら、これを使ってCapture2Textで読み込んだテキストをDeepLで翻訳するので十分。 https //steamcommunity.com/groups/jpsctrans Google翻訳 スマホカメラに収めた範囲をリアルタイムで翻訳してくれるアプリ。 精度はお察しだが、上記ツールの導入がめんどいならこれ。 https //play.google.com/store/apps/details?id=com.google.android.apps.translate hl=ja 有志日本語化Mod(過去の情報) M B2のローカライズに日本語が追加される以前は、有志による日本語化Modが開発されていました。 バージョンe1.7.0で公式日本語訳が実装されたことに伴い、その役目を終え、現在は更新されていません。 + ver. e1.7.0以前の情報 【Bannerlord】Mount Blade2 日本語化作業スレ Part2 https //egg.5ch.net/test/read.cgi/game/1586598576/ 日本語化についての質問はこちらのスレへどうぞ Mount Blade II Bannerlord 日本語化アップローダ https //ux.getuploader.com/MnB/ (ver1.6.0まで) https //ux.getuploader.com/MnB2/ (ver1.6.1以降) ※日本語化作業に必要なツールは左メニューMOD用アップローダーにもあります M B2日本語化インストーラーサポート 早見表 1. インストーラーが最新版か確認する 2. 7-zipで解凍したか確認する 3. 1.12以前のVer利用の場合はかならずM B2再インストール手順を踏んでもらう 4. zipファイルのセキュリティブロックを解除 5. 解凍したフォルダ\JapaneseにSubModule.xmlがあるか確認(無い場合はセキュリティ関係?) 6. M B2インストールパスに2バイト文字等入ってないか確認 7. MB2日本語化mod単品版(アップロード済み)を試してもらう 8. MB2インストールするフォルダのドライブを変えてみてもらう(可能な場合) 公式日本語訳修正系Mod 「歩兵、婚約!」をはじめとした、公式日本語訳の誤訳等を修正するModです。 MOD紹介のページも併せてどうぞ。 Correct Localization JP Nexus Mods内配布ページ 公式日本語訳を修正し、欠けたフォントを追加するMod。 おおよそ日本語で使うには困らないであろう量の文字を追加してくれる。フォント追加系Modの定番、Harmony Fontsより読みやすい。 現在はフォントの追加が主だが、今後は訳文自体の修正も進める予定で、現行バージョンでもシステム周りの用語がわかりやすく整理されている。 Improved Japanese Localization Steam Workshop内配布ページ 公式日本語訳修正Mod。フォントは追加されないため、文字欠けを直したいなら、上記ModやHarmony Fonts等との併用が必要。 誤訳やわかりにくい訳など、ゲーム内のほぼすべての場面におけるテキストが、こなれた日本語に訳し直されている。 Historical Unit Name Japanese MOD Nexus Mods内配布ページ 一般ユニットの名称の訳を修正するMod。 公式の硬い翻訳を、カルラディア各文化のモチーフに合わせたイマーシブ(雰囲気重視)な形に変更してくれる。 日本語訳修正Modと海外製Modの日本語化を両立させる方法 M B2本体の仕様上、大規模な翻訳改善系Modは、デフォルトの「日本語」とは別言語扱いの言語を追加して、訳文を修正しています。 そのため、海外製Modの日本語化パッチと翻訳修正Modを両立させるには、以下の変更が必要です。 海外製Modを日本語化しつつ、上記の翻訳改善系Modを入れるには、日本語化パッチの指定言語を、「日本語」から翻訳改善Modが指定する言語に書き換える、もしくは、翻訳改善Modの言語ファイルを、ゲーム本体の各Moduleに上書きします。 ↑失礼 有志に✖ 有志の〇 - 名無しさん (2021-12-14 13 38 34) 翻訳諸侯に栄光あれ!今までありがとう! - 名無しさん (2021-12-16 11 02 56) 日本語化の作業をされている皆さんほんとにありがとうございます。知識なく工数的な協力が難しいですが陰ながら応援してます。ほんとあざます!! - ww (2021-12-18 00 05 38) 公式日本語化始まったと聞いて、今までありがとうございました - 名無しさん (2021-12-23 09 11 15) 今までありがとうございました 翻訳家諸兄に幸あれ! - 名無しさん (2021-12-26 23 12 39) 正式版でも日本語でプレイできるようになりました 翻訳家諸兄に幸あれ! - 名無しさん (2022-01-07 17 15 21) 1.70公式日本語でやってるとパーティー開いただけでクラッシュする。。。 - 名無しさん (2022-01-08 21 43 17) 普通にパーティースクリーンエンハンスメントのせいでした - 名無しさん (2022-01-08 21 45 45) 1.7.0対応の日本語化modが欲しいわ。1.7.0はひどすぎる。文字化けするわ、文字によって中国フォントだわ、でかすぎて醜いわ。。 - 名無しさん (2022-01-09 12 16 27) 町中で店や人名が表示されんのだが・・・。 - 名無しさん (2022-01-11 21 10 00) 会敵したときに、部隊配置画面から動けいない。戦闘準備完了できないのはバグ? - 名無し (2022-01-15 06 48 09) 割り振られてない兵士(プレイヤーキャラ含む)がいるはず。弓騎兵枠作ったらいけた - 名無しさん (2022-01-15 11 07 36) ホントありがと。解決しました! - 名無しさん (2022-01-16 00 05 06) 公式1.70の日本語はだめだな・・・誤訳が多すぎる - 名無しさん (2022-01-26 13 02 25) 誤訳もだが訓練された弓兵みたいなあんまりな直訳もどうにかしてほしい。 - 名無しさん (2022-01-26 16 48 04) 制作投票所であったユニットの名称を史実風にするMOD作っていた人が1.7に対応したみたいなので入れてみるのおすすめする - 名無しさん (2022-03-01 09 28 52) 釣り人が魚だから魚人かよw海賊が海の侵略者ってイカ娘? - 名無しさん (2022-02-02 13 06 33) 中国フォントが部分部分読んでる途中で字が飛んで目が滑る。だけは何とかしたいが方法が分からん…… - 名無しさん (2022-03-01 22 18 01) 公式フォントがアレなので、『HarmonyFonts』の導入をお勧めする。ちょっと文字が太いかな?という人はsmoothingConstantを0.51ぐらいにするとマシになるかと。(2022年8月20日時点) - 名無しさん (2022-08-21 16 54 55) これはconfig.xmlのEdgesizeのこと - 名無しさん (2022-12-18 01 10 44) であってる?smoothingConstantがどこにあるのか教えて欲しい - 名無しさん (2022-12-18 01 11 48) \Steam\steamapps\common\Mount Blade II Bannerlord\Modules\HarmonyOSHans\GUI\Fontsの下の4つのフォルダ内にある.fnt - 名無しさん (2022-12-26 02 18 59) 公式リリースで治ることを期待してたけど、文字化けの□□□は放置か。残念すぎる - 名無しさん (2022-11-17 03 01 18) 他の人も書いてるけど、フォント置き換えMODであるHarmonyFontsを入れると文字化けしなくなるからマジでおすすめ。 - 名無しさん (2023-01-22 05 19 13) 文字化けと誤訳を両方修正してくれるCorrect Localization JPという神MODもある - 名無しさん (2023-01-26 08 42 24) 翻訳変更するmodはマジで神…なんだけど、言語がjpではなくjp◯◯という新規のやつを使う関係上他modの日本語対応が全滅する。(言語がjpではないから) 他modもやると結局バニラ日本語と付き合うしかないというジレンマもある。 - 名無しさん (2023-01-28 04 51 53) Mod データベースに、Correct Localization JPを入れた状態で他のmodを日本語化する方法が載ってる - 名無しさん (2023-01-30 03 25 41) New! 名前
https://w.atwiki.jp/usgcopy/pages/41.html
kid, I like quartet イントロ | A B | E(onG#) C#m | ×3 | C D | | E(onG#) D | C#m D | E D | C#m D |
https://w.atwiki.jp/mountandblade/pages/90.html
pt_none|none pt_rescued_prisoners|救出された捕虜 pt_enemy|敵 pt_hero_party|将軍の軍勢 pt_village_defenders|村の警備団 pt_cattle_herd|牛の群れ pt_looters|追いはぎ pt_manhunters|賞金稼ぎ pt_steppe_bandits|草原の盗賊団 pt_forest_bandits|森の盗賊団 pt_mountain_bandits|山賊 pt_sea_raiders|海賊 pt_deserters|脱走兵 pt_merchant_caravan|隊商 pt_troublesome_bandits|厄介な盗賊 pt_bandits_awaiting_ransom|身代金を持つ盗賊 pt_kidnapped_girl囚われの少女 pt_village_farmers|農民 pt_spy_partners|目立たない旅人 pt_runaway_serfs|逃亡した農奴 pt_spy|普通の町民 pt_sacrificed_messenger|犠牲にされた伝令 pt_forager_party|徴発隊 pt_scout_party|偵察兵 pt_patrol_party|巡回兵 pt_messenger_party|伝令 pt_raider_party|侵略者 pt_raider_captives|侵略者の捕虜 pt_kingdom_caravan_party|隊商 pt_prisoner_train_party|捕虜護送隊 pt_default_prisoners|負債虜囚 pt_center_reinforcements|援軍 pt_kingdom_hero_party|軍勢 pt_kingdom_1_reinforcements_a|kingdom 1 reinforcements a pt_kingdom_1_reinforcements_b|kingdom 1 reinforcements b pt_kingdom_1_reinforcements_c|kingdom 1 reinforcements c pt_kingdom_2_reinforcements_a|kingdom 2 reinforcements a pt_kingdom_2_reinforcements_b|kingdom 2 reinforcements b pt_kingdom_2_reinforcements_c|kingdom 2 reinforcements c pt_kingdom_3_reinforcements_a|kingdom 3 reinforcements a pt_kingdom_3_reinforcements_b|kingdom 3 reinforcements b pt_kingdom_3_reinforcements_c|kingdom 3 reinforcements c pt_kingdom_4_reinforcements_a|kingdom 4 reinforcements a pt_kingdom_4_reinforcements_b|kingdom 4 reinforcements b pt_kingdom_4_reinforcements_c|kingdom 4 reinforcements c pt_kingdom_5_reinforcements_a|kingdom 5 reinforcements a pt_kingdom_5_reinforcements_b|kingdom 5 reinforcements b pt_kingdom_5_reinforcements_c|kingdom 5 reinforcements c
https://w.atwiki.jp/warband/pages/119.html
キャラクター生成 初期能力 属性 熟練度 スキル 性別 体力 5敏捷性 5知性 4魅力 5 片手武器 42両手武器 18長柄武器 20弓 15クロスボウ 17投擲 19 統率力 1乗馬 1 男性 体力 +1, 魅力 +1女性 敏捷性 +1, 知性 +1 生い立ち 父親の職業 属性 スキル 熟練度 持ち物等 没落貴族 (男性) 知性 +1, 魅力 +2 強打 +1, 武器熟練 +1, 乗馬 +1, 戦略 +1, 統率力 +1 片手武器 +2, 両手武器 +15, 長柄武器 +21 Battered old round shield, +100 デナル, +100 名声, +3 名誉, 紋章 没落貴族 (女性) 知性 +2, 魅力 +1 乗馬 +2, 治療 +1, 応急手当 +1, 統率力 +1 片手武器 +14, 長柄武器 +7 Battered old round shield, +100 デナル, 名声 +50, 紋章 旅商人 知性 +2, 魅力 +1 乗馬 +1, 荷物管理 +1, 統率力 +1, 取引 +2 両手武器 +15, 長柄武器 +7 +250 デナル, 名声 +20 退役軍人 体力 +1, 敏捷性 +1, 魅力 +1 鋼の肉体 +1, 強打 +1, 武器熟練 +1, 訓練 +1, 統率力 +1 片手武器+2, 両手武器 +23, 長柄武器 +33, 投擲 +15 Battered plain kite shield, +50 デナル, +10 名声 猟師 体力 +1, 敏捷性 +2 弓術 +1, アスレチック +1, 追跡 +1, 経路探索 +1, 観測術 +1 両手武器 +15, 長柄武器 +7, 弓 +49 +30 デナル ステップの遊牧民 (男性) 体力 +1, 敏捷性 +1, 知性 +1 弓術 +1, 乗馬 +2, 馬上弓術 +1, 経路探索 +1 片手武器 +2, 長柄武器 +7, 弓 +49, 投擲 +15 Battered plain cavalry shield, +15 デナル ステップの遊牧民 (女性) 体力 +1, 敏捷性 +1, 知性 +1 乗馬 +2, 経路探索 +1, 治療 +1, 応急手当 +1 片手武器 +5, 長柄武器 +7, 弓 +32, 投擲 +7 Battered plain cavalry shield, +20 デナル 盗賊 敏捷性 +3 豪投 +1, アスレチック +2, 略奪 +1, 荷物管理 +1 片手武器 +14, 長柄武器 +7, 投擲 +31 Throwing knives, +25 デナル 幼年期 属性 スキル 熟練度 持ち物等 宮廷小姓 体力 +1, 魅力 +1 強打 +1, 説得 +1 片手武器 +8, 長柄武器 +3 職人の徒弟 体力 +1, 知性 +1 技術者 +1, 取引 +1 商家の手伝い 知性 +1, 魅力 +1 荷物管理 +1, 取引 +1 街の悪童 敏捷性 +1, 知性 +1 略奪 +1, 観測術 +1 片手武器 +8, 投擲 +7 ステップの子供 体力 +1, 敏捷性 +1 豪投 +1, 馬上弓術 +1 弓 +24 名声 +15 その後 属性 スキル 熟練度 持ち物等 貴族の従者 (男性) 体力 +1, 敏捷性 +1 強打 +1, 武器熟練 +1, 乗馬 +1, 統率力 +1 片手武器 +23, 両手武器 +38, 長柄武器 +22, 弓 +16, クロスボウ +16, 投擲 +14 Ragged leather jerkin, Tattered leather boots, Swaybacked saddle horse, Rusty sword, Hunting crossbow, Bolts魚の燻製, +20 デナル 貴族の侍女 (女性) 知性 +1, 魅力 +1 乗馬 +1, 治療 +1, 説得 +2 片手武器 +8, クロスボウ +24 Sturdy woollen hood, Sturdy woollen dress, Spirited courser, Dagger, Hunting crossbow, Bolts,魚の燻製, +100 デナル 吟遊詩人 魅力 +2 武器熟練 +1, 経路探索 +1, 説得 +1, 統率力 +1 片手武器 +19, クロスボウ +16 Sturdy tabard, Ragged leather boots, Swaybacked saddle horse, Rusty sword, Hunting crossbow, Bolts魚の燻製, +80 デナル 大学生 知性 +2 武器熟練 +1, 治療 +1, Surgery +1, 説得 +1 片手武器 +15, クロスボウ +32 Sturdy linen tunic, Woollen hose, Swaybacked saddle horse, Rusty sword, Hunting crossbow, Bolts魚の燻製, 書物(ランダム), +80 デナル 行商人 知性 +1, 魅力 +1 乗馬 +1, 経路探索 +1, 荷物管理 +1, 取引 +1 長柄武器 +11 Fur hat, Leather jacket, Ragged leather boots, Leather gloves, Saddle horse, Staff, Hunting crossbow, Bolts魚の燻製, 亜麻織物, 陶器, 羊毛×2, Sumpter horse, +90 デナル 鍛冶屋 体力 +1, 知性 +1 武器熟練 +1, 戦略 +1, 技術者 +1, 取引 +1 片手武器 +11 Coarse tunic, Ragged leather boots, Saddle horse, Balanced sword, Hunting crossbow, Bolts魚の燻製, 工具, +100 デナル 密猟者 体力 +1, 敏捷性 +1 弓術 +1, アスレチック +1, 追跡 +1, 観測術 +1 長柄武器 +7, 弓 +57 Rawhide coat, Hide boots, Heavy sumpter horse, Chipped axe, Hunting bow, Barbed arrows干し肉×2, 毛皮×2, +10 デナル 冒険の動機 属性 スキル 熟練度 持ち物等 敵討ち 体力 +2 強打 +1 愛する者との死別 魅力 +2 鋼の肉体 +1 さすらいへの欲求 敏捷性 +2 経路探索 +1 家からの放逐 体力 +1, 知性 +1 武器熟練 +1 金と権力への欲望 敏捷性 +1, 知性 +1 略奪 +1 参考元 http //strategywiki.org/wiki/Mount%26Blade/Character_creation
https://w.atwiki.jp/pocketplanes/pages/87.html
BLIMP BLIMP は CLASS 1 の飛行機。最大積載数は 4 で、プレイヤーレベル X から購入可能。 バリエーション 乗客 荷物 BLIMP 2P 2C 組立 購入 BODY CONTROLS ENGINE BUILD TOTAL Bux Bux Bux Bux 0 Bux Bux アップグレード タンク エンジン 軽量化 Bux Bux Bux コスト(1Mileあたり) コスト(1Mile,1Slotあたり) 0.63 Coins 0.16 Coins 再就航 売価 Bux Coins 基本 レベル1 レベル2 レベル3 飛距離 1000 Miles 1050 Miles 1100 Miles 1150 Miles 速度 58 Mph 61 Mph 64 Mph 67 Mph 重量 0.8 Tons 0.8 Tons 0.8 Tons 0.8 Tons アップグレードとコスト(1Mileあたり/1Mile,1Slotあたり) 速度 重量 基本 レベル1 レベル2 レベル3 基本 0.63 / 0.16 0.63 / 0.16 0.63 / 0.16 0.63 / 0.16 レベル1 0.66 / 0.16 0.66 / 0.16 0.66 / 0.16 0.66 / 0.16 レベル2 0.69 / 0.17 0.69 / 0.17 0.69 / 0.17 0.69 / 0.17 レベル3 0.72 / 0.18 0.72 / 0.18 0.72 / 0.18 0.72 / 0.18 飛行機 一覧 Class 1 AIRVAN・ANAN・BEARCLAW・BLIMP・BOBCAT・GRIFFON・HOT AIR BALLOON・HUEY・KANGAROO・MOHAWK・NAVIGATOR・P-40 WARHAWK・SEA KNIGHT・SUPERGOPHER・WALLABY Class 2 AEROEAGLE・BIRCHCRAFT・EQUINOX・PEARJET Class 3 C-130 HERCULES・CLOUDLINER・CONCORDE・CYCLONE・FOGBUSTER・SEQUOIA・STARSHIP・TETRA